Commit graph Fensalir/docs/d3d12-migration.md
Author SHA1 Message Date
Meta Vens
f32772c052 Upload D3D12 field resources 2026-05-09 13:55:19 +01:00
Meta Vens
4b0bf997f4 Use scalar D3D12 Grid height target 2026-05-09 13:46:10 +01:00
Meta Vens
a214d16dd5 Render D3D12 Grid height with body brushes 2026-05-09 13:40:23 +01:00
Meta Vens
0ef8cd07d4 Port Grid height pass to D3D12 2026-05-09 13:29:31 +01:00
Meta Vens
2cfbaad997 Add D3D12 UAV and descriptor rebuild path 2026-05-09 13:15:33 +01:00
Meta Vens
854f611cf3 Add D3D12 SRV and resize plumbing 2026-05-09 13:04:46 +01:00
Meta Vens
ab02fd9a02 Split D3D12 descriptors and registry 2026-05-09 12:59:40 +01:00
Meta Vens
fd47602761 Harden D3D12 resource foundation 2026-05-09 12:55:32 +01:00
Meta Vens
9bb558d74f Document D3D12 best practices 2026-05-09 12:49:27 +01:00
Meta Vens
bed74180b1 Extract D3D12 resource helpers 2026-05-09 12:45:14 +01:00
Meta Vens
e672042a3e Add D3D12 descriptor upload foothold 2026-05-09 12:35:55 +01:00
Meta Vens
32ecd93ca3 Add D3D12 pass spine 2026-05-09 12:31:51 +01:00
Meta Vens
e3b751bcff Add D3D12 renderer foothold 2026-05-09 12:21:33 +01:00