Record released tractor beam witness
This commit is contained in:
parent
f979cd425a
commit
f6fb8a5b17
6 changed files with 144 additions and 19 deletions
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@ -191,6 +191,7 @@ namespace GameCult.EveUnity.GenericClient.PlayModeTests
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WitnessReceipt movementReceipt = null;
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WitnessReceipt lookReceipt = null;
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WitnessReceipt focusReceipt = null;
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WitnessReceipt tractorReceipt = null;
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WitnessReceipt actionReceipt = null;
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EveUnityShotReceipt observedShot = null;
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EveUnityCombatPresentation observedCombat = null;
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@ -200,6 +201,8 @@ namespace GameCult.EveUnity.GenericClient.PlayModeTests
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float movementDistance = 0f;
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float aimDotDistance = 0f;
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int cockpitProgressCount = 0;
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float tractorBeamPower = 0f;
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int tractorBeamParticleSystemCount = 0;
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try
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{
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@ -245,7 +248,7 @@ namespace GameCult.EveUnity.GenericClient.PlayModeTests
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var cockpit = loweredSurface.Q<VisualElement>("aetheria.daemon.game.cockpit");
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Assert.That(cockpit, Is.Not.Null, "The provider did not publish a generic cockpit overlay.");
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cockpitProgressCount = cockpit.Query<ProgressBar>().ToList().Count;
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Assert.That(cockpitProgressCount, Is.GreaterThanOrEqualTo(6));
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Assert.That(cockpitProgressCount, Is.GreaterThanOrEqualTo(7));
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Assert.That(loweredSurface.Q<VisualElement>("aetheria.daemon.game.frame").style.display.value,
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Is.EqualTo(DisplayStyle.None), "Daemon diagnostics leaked into the pilot UI.");
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host.ShotAvailable += shot => observedShot = shot;
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@ -376,6 +379,44 @@ namespace GameCult.EveUnity.GenericClient.PlayModeTests
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var aimRenderer = root.GetComponent<EveUnityAimPresentationRenderer>();
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Assert.That(aimRenderer, Is.Not.Null);
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var beamPresentation = EveUnityBeamPresentation.FindAll(runtime.ActiveProjection).SingleOrDefault();
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Assert.That(beamPresentation, Is.Not.Null,
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"The provider did not advertise its continuous beam presentation.");
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Assert.That(beamPresentation.ActivationActionId, Is.Not.Empty,
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"The beam presentation does not name an advertised generic action.");
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var tractorVersion = runtime.ActiveVersion;
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var tractor = host.SubmitAdvertisedActionIntent(playerId, beamPresentation.ActivationActionId);
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var tractorDeadline = Time.realtimeSinceStartup + 12f;
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while (Time.realtimeSinceStartup < tractorDeadline &&
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(runtime.LastReceipt == null || runtime.LastReceipt.CommandId != tractor.CommandId ||
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!string.Equals(runtime.LastReceipt.State, "reconciled", StringComparison.OrdinalIgnoreCase) ||
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runtime.ActiveVersion < runtime.LastReceipt.SourceVersion ||
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EveUnityBeamPresentation.FindAll(runtime.ActiveProjection).Single().Power <=
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beamPresentation.ActivationThreshold))
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{
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yield return new WaitForSecondsRealtime(0.1f);
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runtime.Refresh();
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}
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AssertReconciledProviderReceipt(runtime.LastReceipt, tractor.CommandId,
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provider.Selection.ProviderId, provider.Selection.SurfaceId, tractorVersion);
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tractorReceipt = WitnessReceipt.From("beam", runtime.LastReceipt);
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Assert.That(beamPresentation.SourceEntityId, Is.EqualTo(playerId),
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"The daemon beam source does not identify the presented player entity.");
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Assert.That(host.PresentedEntities.TryGetByEntityId(beamPresentation.SourceEntityId, out _), Is.True,
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"The generic beam lowerer cannot resolve the advertised source entity.");
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Assert.That(provider.ResolvePrefab(new EveUnityPlayableWorldAssetBinding(
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beamPresentation.AssetRole, beamPresentation.AssetRole, "provider-asset-ref")), Is.Not.Null,
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$"The provider asset catalog did not resolve beam role '{beamPresentation.AssetRole}'.");
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var beamRenderer = root.GetComponent<EveUnityBeamPresentationRenderer>();
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Assert.That(beamRenderer, Is.Not.Null);
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beamRenderer.RefreshNow();
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Assert.That(beamRenderer.ActiveBeamCount, Is.EqualTo(1));
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Assert.That(beamRenderer.TryGetPower(beamPresentation.Id, out tractorBeamPower), Is.True);
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Assert.That(tractorBeamPower, Is.GreaterThan(beamPresentation.ActivationThreshold));
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tractorBeamParticleSystemCount = beamRenderer.ActiveParticleSystemCount;
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Assert.That(tractorBeamParticleSystemCount, Is.GreaterThan(0),
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"The generic beam lowerer did not instantiate the provider-owned effect prefab.");
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var focusVersion = runtime.ActiveVersion;
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var inputDriver = root.GetComponent<EveUnityPlayableWorldInputDriver>() ??
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root.AddComponent<EveUnityPlayableWorldInputDriver>();
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@ -573,6 +614,7 @@ namespace GameCult.EveUnity.GenericClient.PlayModeTests
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movementReceipt,
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lookReceipt,
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focusReceipt,
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tractorReceipt,
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actionReceipt,
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observedShot,
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shieldRatioBefore,
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@ -588,6 +630,8 @@ namespace GameCult.EveUnity.GenericClient.PlayModeTests
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pilotAverageLuminance,
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pilotBrightPixelCount,
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cockpitProgressCount,
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tractorBeamPower,
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tractorBeamParticleSystemCount,
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playerRendererFacts);
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}
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finally
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@ -620,6 +664,7 @@ namespace GameCult.EveUnity.GenericClient.PlayModeTests
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WitnessReceipt movement,
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WitnessReceipt look,
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WitnessReceipt targeting,
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WitnessReceipt tractor,
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WitnessReceipt action,
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EveUnityShotReceipt shot,
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float shieldRatioBefore,
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@ -635,6 +680,8 @@ namespace GameCult.EveUnity.GenericClient.PlayModeTests
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float pilotAverageLuminance,
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int pilotBrightPixelCount,
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int cockpitProgressCount,
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float tractorBeamPower,
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int tractorBeamParticleSystemCount,
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RendererFact[] playerRendererFacts)
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{
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var path = Environment.GetEnvironmentVariable("EVEUNITY_WITNESS_FACTS_PATH");
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@ -647,6 +694,7 @@ namespace GameCult.EveUnity.GenericClient.PlayModeTests
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movement = movement != null,
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aimPresentation = look != null && aimDotDistance >= 49.9f,
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targeting = targeting != null,
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beamPresentation = tractor != null && tractorBeamPower > 0.01f && tractorBeamParticleSystemCount > 0,
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action = action != null,
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combatPresentation = shot != null,
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shotId = shot?.ShotId ?? "",
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@ -672,12 +720,14 @@ namespace GameCult.EveUnity.GenericClient.PlayModeTests
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pilotAverageLuminance = pilotAverageLuminance,
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pilotBrightPixelCount = pilotBrightPixelCount,
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cockpitProgressCount = cockpitProgressCount,
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tractorBeamPower = tractorBeamPower,
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tractorBeamParticleSystemCount = tractorBeamParticleSystemCount,
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playerRenderers = playerRendererFacts,
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mapChannelRendererCount = mapChannelRendererCount,
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mapChangedPixels = mapChangedPixels,
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pilotCameraExcludesMapChannel = pilotCameraExcludesMapChannel,
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mapCameraIncludesMapChannel = mapCameraIncludesMapChannel,
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receipts = new[] { movement, look, targeting, action }
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receipts = new[] { movement, look, targeting, tractor, action }
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};
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Directory.CreateDirectory(Path.GetDirectoryName(Path.GetFullPath(path)));
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File.WriteAllText(path, JsonUtility.ToJson(document, true));
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@ -692,6 +742,7 @@ namespace GameCult.EveUnity.GenericClient.PlayModeTests
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public bool movement;
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public bool aimPresentation;
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public bool targeting;
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public bool beamPresentation;
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public bool action;
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public bool combatPresentation;
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public string shotId;
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@ -717,6 +768,8 @@ namespace GameCult.EveUnity.GenericClient.PlayModeTests
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public float pilotAverageLuminance;
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public int pilotBrightPixelCount;
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public int cockpitProgressCount;
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public float tractorBeamPower;
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public int tractorBeamParticleSystemCount;
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public RendererFact[] playerRenderers;
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public int mapChannelRendererCount;
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public int mapChangedPixels;
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@ -9,7 +9,7 @@
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"org.gamecult.cultlib": "https://github.com/GameCult/CultLib.git?path=/unity/org.gamecult.cultlib#cultlib-unity-v1.0.13",
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"org.gamecult.eve.plugin-fields": "https://github.com/GameCult/EvePlugins.git?path=/plugins/eve-plugin-fields/unity/org.gamecult.eve.plugin-fields#eve-plugin-fields-unity-v0.1.1",
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"org.gamecult.eve.surface": "https://github.com/GameCult/EveUnity.git?path=/packages/org.gamecult.eve.surface#eveunity-surface-v0.2.1",
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"org.gamecult.eve.unity-scene": "https://github.com/GameCult/EveUnity.git?path=/packages/org.gamecult.eve.unity-scene#eveunity-scene-v0.3.27",
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"org.gamecult.eve.unity-scene": "https://github.com/GameCult/EveUnity.git?path=/packages/org.gamecult.eve.unity-scene#eveunity-scene-v0.3.30",
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"org.gamecult.eve.unity-uitoolkit": "https://github.com/GameCult/EveUnity.git?path=/packages/org.gamecult.eve.unity-uitoolkit#eveunity-uitoolkit-v0.1.1"
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},
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"testables": [
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@ -142,16 +142,17 @@
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"hash": "d0aa50d31f3b6da96bffc194fdc3aa358f37e332"
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},
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"org.gamecult.eve.unity-scene": {
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"version": "https://github.com/GameCult/EveUnity.git?path=/packages/org.gamecult.eve.unity-scene#eveunity-scene-v0.3.27",
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"version": "https://github.com/GameCult/EveUnity.git?path=/packages/org.gamecult.eve.unity-scene#eveunity-scene-v0.3.30",
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"depth": 0,
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"source": "git",
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"dependencies": {
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"org.gamecult.cultlib": "1.0.13",
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"org.gamecult.eve.plugin-fields": "0.1.1",
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"org.gamecult.eve.surface": "0.2.1",
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"com.unity.mathematics": "1.3.2"
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"com.unity.mathematics": "1.3.2",
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"com.unity.modules.particlesystem": "1.0.0"
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},
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"hash": "63a41712c5a68ce835bc1820980fc4786c34eb7b"
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"hash": "f979cd425a9f8f951736c56051e8368b6d6ac2f3"
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},
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"org.gamecult.eve.unity-uitoolkit": {
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"version": "https://github.com/GameCult/EveUnity.git?path=/packages/org.gamecult.eve.unity-uitoolkit#eveunity-uitoolkit-v0.1.1",
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@ -192,6 +193,12 @@
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"source": "builtin",
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"dependencies": {}
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},
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"com.unity.modules.particlesystem": {
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"version": "1.0.0",
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"depth": 1,
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"source": "builtin",
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"dependencies": {}
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},
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"com.unity.modules.physics": {
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"version": "1.0.0",
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"depth": 0,
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@ -191,6 +191,7 @@ namespace GameCult.EveUnity.GenericClient.PlayModeTests
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WitnessReceipt movementReceipt = null;
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WitnessReceipt lookReceipt = null;
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WitnessReceipt focusReceipt = null;
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WitnessReceipt tractorReceipt = null;
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WitnessReceipt actionReceipt = null;
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EveUnityShotReceipt observedShot = null;
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EveUnityCombatPresentation observedCombat = null;
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@ -200,6 +201,8 @@ namespace GameCult.EveUnity.GenericClient.PlayModeTests
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float movementDistance = 0f;
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float aimDotDistance = 0f;
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int cockpitProgressCount = 0;
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float tractorBeamPower = 0f;
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int tractorBeamParticleSystemCount = 0;
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try
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{
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@ -245,7 +248,7 @@ namespace GameCult.EveUnity.GenericClient.PlayModeTests
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var cockpit = loweredSurface.Q<VisualElement>("aetheria.daemon.game.cockpit");
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Assert.That(cockpit, Is.Not.Null, "The provider did not publish a generic cockpit overlay.");
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cockpitProgressCount = cockpit.Query<ProgressBar>().ToList().Count;
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Assert.That(cockpitProgressCount, Is.GreaterThanOrEqualTo(6));
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Assert.That(cockpitProgressCount, Is.GreaterThanOrEqualTo(7));
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Assert.That(loweredSurface.Q<VisualElement>("aetheria.daemon.game.frame").style.display.value,
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Is.EqualTo(DisplayStyle.None), "Daemon diagnostics leaked into the pilot UI.");
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host.ShotAvailable += shot => observedShot = shot;
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@ -376,6 +379,44 @@ namespace GameCult.EveUnity.GenericClient.PlayModeTests
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var aimRenderer = root.GetComponent<EveUnityAimPresentationRenderer>();
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Assert.That(aimRenderer, Is.Not.Null);
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var beamPresentation = EveUnityBeamPresentation.FindAll(runtime.ActiveProjection).SingleOrDefault();
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Assert.That(beamPresentation, Is.Not.Null,
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"The provider did not advertise its continuous beam presentation.");
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Assert.That(beamPresentation.ActivationActionId, Is.Not.Empty,
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"The beam presentation does not name an advertised generic action.");
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var tractorVersion = runtime.ActiveVersion;
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var tractor = host.SubmitAdvertisedActionIntent(playerId, beamPresentation.ActivationActionId);
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var tractorDeadline = Time.realtimeSinceStartup + 12f;
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while (Time.realtimeSinceStartup < tractorDeadline &&
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(runtime.LastReceipt == null || runtime.LastReceipt.CommandId != tractor.CommandId ||
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!string.Equals(runtime.LastReceipt.State, "reconciled", StringComparison.OrdinalIgnoreCase) ||
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runtime.ActiveVersion < runtime.LastReceipt.SourceVersion ||
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EveUnityBeamPresentation.FindAll(runtime.ActiveProjection).Single().Power <=
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beamPresentation.ActivationThreshold))
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{
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yield return new WaitForSecondsRealtime(0.1f);
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runtime.Refresh();
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}
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AssertReconciledProviderReceipt(runtime.LastReceipt, tractor.CommandId,
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provider.Selection.ProviderId, provider.Selection.SurfaceId, tractorVersion);
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tractorReceipt = WitnessReceipt.From("beam", runtime.LastReceipt);
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Assert.That(beamPresentation.SourceEntityId, Is.EqualTo(playerId),
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"The daemon beam source does not identify the presented player entity.");
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Assert.That(host.PresentedEntities.TryGetByEntityId(beamPresentation.SourceEntityId, out _), Is.True,
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"The generic beam lowerer cannot resolve the advertised source entity.");
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Assert.That(provider.ResolvePrefab(new EveUnityPlayableWorldAssetBinding(
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beamPresentation.AssetRole, beamPresentation.AssetRole, "provider-asset-ref")), Is.Not.Null,
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$"The provider asset catalog did not resolve beam role '{beamPresentation.AssetRole}'.");
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var beamRenderer = root.GetComponent<EveUnityBeamPresentationRenderer>();
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Assert.That(beamRenderer, Is.Not.Null);
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beamRenderer.RefreshNow();
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Assert.That(beamRenderer.ActiveBeamCount, Is.EqualTo(1));
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Assert.That(beamRenderer.TryGetPower(beamPresentation.Id, out tractorBeamPower), Is.True);
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Assert.That(tractorBeamPower, Is.GreaterThan(beamPresentation.ActivationThreshold));
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tractorBeamParticleSystemCount = beamRenderer.ActiveParticleSystemCount;
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Assert.That(tractorBeamParticleSystemCount, Is.GreaterThan(0),
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"The generic beam lowerer did not instantiate the provider-owned effect prefab.");
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var focusVersion = runtime.ActiveVersion;
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var inputDriver = root.GetComponent<EveUnityPlayableWorldInputDriver>() ??
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root.AddComponent<EveUnityPlayableWorldInputDriver>();
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@ -573,6 +614,7 @@ namespace GameCult.EveUnity.GenericClient.PlayModeTests
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movementReceipt,
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lookReceipt,
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focusReceipt,
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tractorReceipt,
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actionReceipt,
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observedShot,
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shieldRatioBefore,
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@ -588,6 +630,8 @@ namespace GameCult.EveUnity.GenericClient.PlayModeTests
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pilotAverageLuminance,
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pilotBrightPixelCount,
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cockpitProgressCount,
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tractorBeamPower,
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tractorBeamParticleSystemCount,
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playerRendererFacts);
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}
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finally
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@ -620,6 +664,7 @@ namespace GameCult.EveUnity.GenericClient.PlayModeTests
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WitnessReceipt movement,
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WitnessReceipt look,
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WitnessReceipt targeting,
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WitnessReceipt tractor,
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WitnessReceipt action,
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EveUnityShotReceipt shot,
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float shieldRatioBefore,
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@ -635,6 +680,8 @@ namespace GameCult.EveUnity.GenericClient.PlayModeTests
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float pilotAverageLuminance,
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int pilotBrightPixelCount,
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int cockpitProgressCount,
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float tractorBeamPower,
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int tractorBeamParticleSystemCount,
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RendererFact[] playerRendererFacts)
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{
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var path = Environment.GetEnvironmentVariable("EVEUNITY_WITNESS_FACTS_PATH");
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@ -647,6 +694,7 @@ namespace GameCult.EveUnity.GenericClient.PlayModeTests
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movement = movement != null,
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aimPresentation = look != null && aimDotDistance >= 49.9f,
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targeting = targeting != null,
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beamPresentation = tractor != null && tractorBeamPower > 0.01f && tractorBeamParticleSystemCount > 0,
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action = action != null,
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combatPresentation = shot != null,
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shotId = shot?.ShotId ?? "",
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@ -672,12 +720,14 @@ namespace GameCult.EveUnity.GenericClient.PlayModeTests
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pilotAverageLuminance = pilotAverageLuminance,
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pilotBrightPixelCount = pilotBrightPixelCount,
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cockpitProgressCount = cockpitProgressCount,
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tractorBeamPower = tractorBeamPower,
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tractorBeamParticleSystemCount = tractorBeamParticleSystemCount,
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playerRenderers = playerRendererFacts,
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mapChannelRendererCount = mapChannelRendererCount,
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mapChangedPixels = mapChangedPixels,
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pilotCameraExcludesMapChannel = pilotCameraExcludesMapChannel,
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mapCameraIncludesMapChannel = mapCameraIncludesMapChannel,
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receipts = new[] { movement, look, targeting, action }
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receipts = new[] { movement, look, targeting, tractor, action }
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};
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Directory.CreateDirectory(Path.GetDirectoryName(Path.GetFullPath(path)));
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File.WriteAllText(path, JsonUtility.ToJson(document, true));
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@ -692,6 +742,7 @@ namespace GameCult.EveUnity.GenericClient.PlayModeTests
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public bool movement;
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public bool aimPresentation;
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public bool targeting;
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public bool beamPresentation;
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public bool action;
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public bool combatPresentation;
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public string shotId;
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@ -717,6 +768,8 @@ namespace GameCult.EveUnity.GenericClient.PlayModeTests
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public float pilotAverageLuminance;
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public int pilotBrightPixelCount;
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public int cockpitProgressCount;
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public float tractorBeamPower;
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public int tractorBeamParticleSystemCount;
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public RendererFact[] playerRenderers;
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public int mapChannelRendererCount;
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public int mapChangedPixels;
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@ -4,8 +4,8 @@
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The warm-cache released-package witness passes with:
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- `org.gamecult.eve.unity-scene` `0.3.27`, commit
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`63a41712c5a68ce835bc1820980fc4786c34eb7b`;
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- `org.gamecult.eve.unity-scene` `0.3.30`, commit
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`f979cd425a9f8f951736c56051e8368b6d6ac2f3`;
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- `org.gamecult.eve.unity-uitoolkit` `0.1.1`, commit
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`4d0cbe0185bdc4fc65eb63503a7c5cb578539669`;
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- `org.gamecult.cultlib` `1.0.13`, commit
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@ -14,8 +14,8 @@ The warm-cache released-package witness passes with:
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Aetheria daemon.
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Evidence is in `artifacts/aetheria-daemon-native-0326-warm`. The PlayMode test
|
||||
passed and recorded provider-owned reconciled movement, look, targeting, and
|
||||
action receipts. The daemon-owned look direction reached the SoA body rotation,
|
||||
passed and recorded provider-owned reconciled movement, look, targeting,
|
||||
tractor, and action receipts. The daemon-owned look direction reached the SoA body rotation,
|
||||
and the generic aim presentation rendered at the advertised 50-unit minimum
|
||||
convergence distance. The advertised skybox material and reflection cubemap
|
||||
resolved from the provider bundle as their required native types and became the
|
||||
|
|
@ -43,13 +43,15 @@ daemon lock progress `1.0`; Unity does not manufacture or smooth that value.
|
|||
|
||||
Camera-channel facts:
|
||||
|
||||
- provider-authored player renderers: `12`;
|
||||
- pilot changed pixels: `230,189`;
|
||||
- pilot average luminance: `0.003343`;
|
||||
- pilot bright pixels: `1,227`;
|
||||
- provider-authored player renderers: `14`, including the lowered tractor effect;
|
||||
- pilot changed pixels: `230,255`;
|
||||
- pilot average luminance: `0.004634`;
|
||||
- pilot bright pixels: `1,542`;
|
||||
- map-channel renderers: `11`;
|
||||
- map changed pixels: `6,246`;
|
||||
- map changed pixels: `8,510`;
|
||||
- native cockpit progress bars: `7`;
|
||||
- daemon tractor power at capture: `0.24`;
|
||||
- provider tractor particle systems: `1`;
|
||||
- the pilot camera excludes the advertised map layer;
|
||||
- the player prefab's embedded layer-14 map icon contributes exactly `0` pilot
|
||||
pixels;
|
||||
|
|
@ -71,6 +73,14 @@ resolves textured native URP materials in `9` distinct player-material slots,
|
|||
up from `3`, without adding another texture payload. This is temporary provider
|
||||
art with recorded provenance, not a replacement texture pipeline.
|
||||
|
||||
The tractor proof is structural, not yet a native-look victory lap. The daemon
|
||||
publishes `beam.presentation`, the generic client routes `pilot.scoop` through
|
||||
the advertised `SetTractorPower` operation and payload, and the provider-owned
|
||||
prefab is attached to the SoA-presented ship with nonzero daemon power. Its
|
||||
particle renderer contributes only one measured pilot pixel in this capture.
|
||||
Effect tuning remains provider art work; the runtime must not compensate with
|
||||
an Aetheria-specific beam.
|
||||
|
||||
Primary artifacts:
|
||||
|
||||
- `results.xml`: one passing PlayMode witness;
|
||||
|
|
@ -81,7 +91,9 @@ Primary artifacts:
|
|||
|
||||
## Cold delivery is not currently proven
|
||||
|
||||
The current 46.1 MB Unity bundle times out from an empty cache. Its bytes are
|
||||
The current `46,133,487` byte Unity bundle (SHA-256
|
||||
`ff07aa7f71aa2da0e8e6fe2f4ed68900931d6e67c153b586777467316d4fb80f`)
|
||||
times out from an empty cache. Its bytes are
|
||||
still transported through batched snapshot records rather than the intended
|
||||
mapped/network body transport. Increasing the Unity timeout would hide the
|
||||
transport fault and is not an accepted fix.
|
||||
|
|
|
|||
|
|
@ -13,7 +13,7 @@ param(
|
|||
)
|
||||
|
||||
$ErrorActionPreference = "Stop"
|
||||
$expectedEveUnityCommit = "63a41712c5a68ce835bc1820980fc4786c34eb7b"
|
||||
$expectedEveUnityCommit = "f979cd425a9f8f951736c56051e8368b6d6ac2f3"
|
||||
$expectedEveUnityUiToolkitCommit = "4d0cbe0185bdc4fc65eb63503a7c5cb578539669"
|
||||
$expectedCultLibCommit = "feb5c71513e71d681699f462fe3682b3168c6f73"
|
||||
$repoRoot = Split-Path -Parent $PSScriptRoot
|
||||
|
|
|
|||
Reference in a new issue