diff --git a/packages/org.gamecult.eve.unity-scene/Runtime/EveUnityShotTrajectoryRenderer.cs b/packages/org.gamecult.eve.unity-scene/Runtime/EveUnityShotTrajectoryRenderer.cs index 2fc1532..4e2ca7f 100644 --- a/packages/org.gamecult.eve.unity-scene/Runtime/EveUnityShotTrajectoryRenderer.cs +++ b/packages/org.gamecult.eve.unity-scene/Runtime/EveUnityShotTrajectoryRenderer.cs @@ -106,7 +106,7 @@ namespace GameCult.Eve.UnityScene trajectory.ImpactPresented = true; if (trajectory.ImpactPrefab != null) { - var impact = Instantiate(trajectory.ImpactPrefab, transform); + var impact = Instantiate(trajectory.ImpactPrefab, trajectory.Root.transform); impact.transform.position = trajectory.Endpoint; } } diff --git a/packages/org.gamecult.eve.unity-scene/package.json b/packages/org.gamecult.eve.unity-scene/package.json index 14285f7..bb3058d 100644 --- a/packages/org.gamecult.eve.unity-scene/package.json +++ b/packages/org.gamecult.eve.unity-scene/package.json @@ -1,7 +1,7 @@ { "name": "org.gamecult.eve.unity-scene", "displayName": "Eve Unity Scene Lowering", - "version": "0.3.20", + "version": "0.3.21", "unity": "2021.3", "description": "Provider-agnostic Unity scene shell for gamecult.eve.surface.v1 interactive world surfaces.", "dependencies": {