Make Eve surface contracts buildable outside Unity

This commit is contained in:
Meta Vens 2026-07-12 12:14:24 +01:00
commit c5b04d33c1

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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>netstandard2.1</TargetFramework>
<Nullable>enable</Nullable>
<LangVersion>latest</LangVersion>
<ImplicitUsings>enable</ImplicitUsings>
<Description>Portable Eve surface and provider contracts.</Description>
</PropertyGroup>
<ItemGroup>
<ProjectReference Include="..\..\..\CultLib\src\GameCult.Caching\GameCult.Caching.csproj" />
<ProjectReference Include="..\..\..\CultLib\src\GameCult.Mesh\GameCult.Mesh.csproj" />
</ItemGroup>
</Project>