Record demand-driven released client witness
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3 changed files with 27 additions and 17 deletions
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@ -4,16 +4,16 @@
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The generic `ReleaseConsumerProject` is pinned to released Git packages:
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- `org.gamecult.eve.unity-scene` `0.3.72`, commit
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`edaf3b1e3bbb06a00b18b9faf508e27e33ae050b`, and
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- `org.gamecult.eve.unity-scene` `0.3.88`, commit
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`3ce813e29dcc5342b51985187de26c62eb8c90b4`, and
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`org.gamecult.eve.surface` `0.2.4`, commit
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`e08fa08335f99e9edddeb706912eecfad07cb281`;
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- `org.gamecult.eve.plugin-fields` `0.2.3`, commit
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`c5a4a75c1b727499b16c2dae1895f29e2a9f72f0`;
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- `org.gamecult.eve.unity-uitoolkit` `0.1.1`, commit
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`4d0cbe0185bdc4fc65eb63503a7c5cb578539669`;
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- `org.gamecult.cultlib` `1.0.18`, commit
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`49c43baa4c80b3bf8f5febae40baf99e1f2a0262`.
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- `org.gamecult.cultlib` `1.0.30`, commit
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`0ef59b50c27ac019929f5e68bcd602983a190062`.
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The hand-run integration gate is the warm released-package witness:
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@ -37,11 +37,29 @@ not CDN-transfer evidence. On later runs, use `-SkipAssetBundleBuild` and omit
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the prime flag when neither provider assets nor their catalog changed.
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Cold transfer is not a passing integration gate. The current bundle is
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`56,193,661` bytes and recent cold runs still exceed the 300-second witness
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`56,204,750` bytes and recent cold runs still exceed the 300-second witness
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deadline while asset bytes travel through batched snapshot records. Do not
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increase the timeout or describe this as proven; the intended repair is mapped
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or network-body transport. `-CacheState cold` remains a diagnostic run.
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The July 19 transport-boundary run in `artifacts/demanded-fields-warm-6`
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passed its released-consumer PlayMode test and produced both camera captures.
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The provider published the requested Fields viewport only after CultMesh
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observed the client's exact record/schema demand. Entity state used the
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same-machine mapped SoA body, while the one-second Eve surface remained a
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separate reactive control/presentation stream. The facts record 65,536
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Stardust particles, 145 field composites and draws, pilot/map camera isolation,
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movement, combat, exactly-once destruction-loot collection, tractor activation,
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and a reconciled held-input release. Terminus attention had paused simulation,
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so the released target latch coexists honestly with frozen ramped beam power
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`0.84`; the generic client does not manufacture a visual zero.
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The wrapper currently rejects this otherwise passing run after Unity exits
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because its full-session gate requires docked purchase/sale fields that the
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generic capture test does not yet emit. Consequently this run is transport and
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gameplay evidence, not a completed full-session readiness witness, and no
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`runtime-witness.json` was issued.
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## Historical witness ledger
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An earlier released-package cold world witness passed with:
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