Keep SDK outputs outside Unity asset imports

This commit is contained in:
Meta Vens 2026-07-12 12:37:27 +01:00
commit 9c292e44e0
2 changed files with 14 additions and 0 deletions

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<Project>
<PropertyGroup>
<BaseOutputPath>$(MSBuildThisFileDirectory)bin~\</BaseOutputPath>
<BaseIntermediateOutputPath>$(MSBuildThisFileDirectory)obj~\</BaseIntermediateOutputPath>
<MSBuildProjectExtensionsPath>$(MSBuildThisFileDirectory)obj~\</MSBuildProjectExtensionsPath>
</PropertyGroup>
</Project>

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fileFormatVersion: 2
guid: ce2d4913d64690c44ae68935014fd79d
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant: