Record radial fog released witness

This commit is contained in:
Meta Vens 2026-07-15 23:58:13 +01:00
commit 8f3872079e
2 changed files with 28 additions and 28 deletions

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@ -4,10 +4,10 @@
The warm-cache released-package witness passes with:
- `org.gamecult.eve.unity-scene` `0.3.42`, commit
`441471949a22a0183da1ecac4a4a1d0dc2a7618e`;
- `org.gamecult.eve.plugin-fields` `0.2.1`, commit
`59924e324cd10f293c214c8e6bb2c794a32d39a0`;
- `org.gamecult.eve.unity-scene` `0.3.44`, commit
`03ce78031f28d7bfae4dcdc477a7273c6ecae55b`;
- `org.gamecult.eve.plugin-fields` `0.2.3`, commit
`c5a4a75c1b727499b16c2dae1895f29e2a9f72f0`;
- `org.gamecult.eve.surface` `0.2.2`, commit
`140e1bd963a0033e66777a3b2c5fe6e9c97dfe32`;
- `org.gamecult.eve.unity-uitoolkit` `0.1.1`, commit
@ -17,7 +17,7 @@ The warm-cache released-package witness passes with:
- the generic `ReleaseConsumerProject` client connected directly to the
Aetheria daemon.
Evidence is in `artifacts/aetheria-daemon-gravity-fog-power-pulse`. The PlayMode test
Evidence is in `artifacts/aetheria-daemon-fossil-fog-producers`. The PlayMode test
passed and recorded provider-owned reconciled movement, look, targeting,
tractor press, tractor release, contact-gated cargo collection, and action
receipts. The daemon-owned look direction reached the SoA body rotation,
@ -50,7 +50,7 @@ Fields splat layers. Its surface contract contains logical ports such as
names or pass indices. The selected `unity-scene` provider asset variant owns
that concrete shader ABI through `unity.volume.*` metadata. The released
generic lowerer resolved the provider shader and dither texture, rasterized all
four layers, and composited `22` pilot-camera frames from daemon frame `223`.
four layers, and composited `21` pilot-camera frames from daemon frame `223`.
The provider variant advertises the fossil shader's raymarch, temporal-history,
and composite passes plus their logical ports. EveUnity allocates and resets the
history targets generically; a partial temporal ABI fails closed.
@ -64,11 +64,11 @@ daemon lock progress `1.0`; Unity does not manufacture or smooth that value.
Camera-channel facts:
- provider-authored player renderers: `13`, including the lowered tractor effect;
- pilot changed pixels: `230,400`;
- pilot average luminance: `0.0910102`;
- pilot bright pixels: `969`;
- pilot changed pixels: `191,353`;
- pilot average luminance: `0.0283105`;
- pilot bright pixels: `705`;
- map-channel renderers: `11`;
- map changed pixels: `4,850`;
- map changed pixels: `4,444`;
- native cockpit progress bars: `7`;
- daemon tractor power at capture: `1.0` after the held input completed its
authored ramp;
@ -84,22 +84,22 @@ Camera-channel facts:
- the map camera renders exactly the advertised map layer.
Visual inspection confirms that map glyphs are absent from the pilot frame and
present in the map-only frame. Correcting the fossil camera mode removed the
false top-down dark disk, but the active volume now resolves as a nearly uniform
saturated orange horizon rather than the fossil's blue gravity-shaped fog sea.
This is transport and lowering proof, not visual parity. Release `0.3.42`
adds the generic Eve Fields `PowerPulse` GPU falloff to the existing dither-scale,
temporal-history, and finite-look-at lowerers. Aetheria now publishes the fossil
radial zone/body brushes instead of a viewport-sized solid slab, keeps negative
`gravity.height` separate from positive `fog.surface_height`, and derives entity
altitude as fossil terrain height plus hull grid offset after each Ymir XZ step.
The witness records player Y `-92.82` and camera Y `-109.97`; Unity does not
sample terrain to invent either value. The volume is no longer a flat saturated
orange: temporal cloud RGB spans `0.325-0.537`, `0.201-0.332`, `0.113-0.187`
with decoded density `0.334-0.673`. Visual inspection still shows a dark brown,
low-contrast field rather than the fossil's blue gravity-fog sea, so color,
lighting, patch structure, and gravity-wave parity remain open. EveUnity must
not compensate with Aetheria-specific lighting or fog rules.
present in the map-only frame. This is transport, authority, field-production,
and lowering proof, not visual parity: the current pilot capture is nearly black
with sparse clipped geometry instead of the fossil's bright blue gravity-shaped
fog sea. Release `0.3.44` adds generic lowering for Eve Fields `0.2.3`'s
`AnimatedRadialCosine` source alongside `PowerPulse`, dither-scale,
temporal-history, and finite-look-at semantics. Aetheria publishes the fossil
global animated simplex/cellular/ambient producer stack, body-owned radial wave
frequency, separate negative `gravity.height` and positive
`fog.surface_height`, and the authored `ARPG.unity` zone-brush extent. The
witness records player Y `-76.7574` and camera Y `-94.3347`; Unity does not
sample terrain to invent either value. The four rasterized field layers and HDR
raymarch/history targets are populated, so the remaining failure is in native
presentation/composition or provider art calibration rather than missing state
delivery. Color, lighting, patch structure, readable world geometry, and
gravity-wave visual parity remain open. EveUnity must not compensate with
Aetheria-specific lighting or fog rules.
Substance is not part of this path; later texture baking belongs in Blender.
Aetheria currently bundles ambientCG's 1K `Metal012` color, normal, and
metalness maps under CC0. The same pre-generated maps now replace dead

View file

@ -13,8 +13,8 @@ param(
)
$ErrorActionPreference = "Stop"
$expectedEveUnityCommit = "441471949a22a0183da1ecac4a4a1d0dc2a7618e"
$expectedEveFieldsCommit = "59924e324cd10f293c214c8e6bb2c794a32d39a0"
$expectedEveUnityCommit = "03ce78031f28d7bfae4dcdc477a7273c6ecae55b"
$expectedEveFieldsCommit = "c5a4a75c1b727499b16c2dae1895f29e2a9f72f0"
$expectedEveUnityUiToolkitCommit = "4d0cbe0185bdc4fc65eb63503a7c5cb578539669"
$expectedCultLibCommit = "feb5c71513e71d681699f462fe3682b3168c6f73"
$repoRoot = Split-Path -Parent $PSScriptRoot