Record radial fog released witness
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2 changed files with 28 additions and 28 deletions
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@ -4,10 +4,10 @@
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The warm-cache released-package witness passes with:
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- `org.gamecult.eve.unity-scene` `0.3.42`, commit
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`441471949a22a0183da1ecac4a4a1d0dc2a7618e`;
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- `org.gamecult.eve.plugin-fields` `0.2.1`, commit
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`59924e324cd10f293c214c8e6bb2c794a32d39a0`;
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- `org.gamecult.eve.unity-scene` `0.3.44`, commit
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`03ce78031f28d7bfae4dcdc477a7273c6ecae55b`;
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- `org.gamecult.eve.plugin-fields` `0.2.3`, commit
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`c5a4a75c1b727499b16c2dae1895f29e2a9f72f0`;
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- `org.gamecult.eve.surface` `0.2.2`, commit
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`140e1bd963a0033e66777a3b2c5fe6e9c97dfe32`;
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- `org.gamecult.eve.unity-uitoolkit` `0.1.1`, commit
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@ -17,7 +17,7 @@ The warm-cache released-package witness passes with:
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- the generic `ReleaseConsumerProject` client connected directly to the
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Aetheria daemon.
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Evidence is in `artifacts/aetheria-daemon-gravity-fog-power-pulse`. The PlayMode test
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Evidence is in `artifacts/aetheria-daemon-fossil-fog-producers`. The PlayMode test
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passed and recorded provider-owned reconciled movement, look, targeting,
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tractor press, tractor release, contact-gated cargo collection, and action
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receipts. The daemon-owned look direction reached the SoA body rotation,
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@ -50,7 +50,7 @@ Fields splat layers. Its surface contract contains logical ports such as
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names or pass indices. The selected `unity-scene` provider asset variant owns
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that concrete shader ABI through `unity.volume.*` metadata. The released
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generic lowerer resolved the provider shader and dither texture, rasterized all
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four layers, and composited `22` pilot-camera frames from daemon frame `223`.
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four layers, and composited `21` pilot-camera frames from daemon frame `223`.
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The provider variant advertises the fossil shader's raymarch, temporal-history,
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and composite passes plus their logical ports. EveUnity allocates and resets the
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history targets generically; a partial temporal ABI fails closed.
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@ -64,11 +64,11 @@ daemon lock progress `1.0`; Unity does not manufacture or smooth that value.
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Camera-channel facts:
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- provider-authored player renderers: `13`, including the lowered tractor effect;
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- pilot changed pixels: `230,400`;
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- pilot average luminance: `0.0910102`;
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- pilot bright pixels: `969`;
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- pilot changed pixels: `191,353`;
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- pilot average luminance: `0.0283105`;
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- pilot bright pixels: `705`;
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- map-channel renderers: `11`;
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- map changed pixels: `4,850`;
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- map changed pixels: `4,444`;
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- native cockpit progress bars: `7`;
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- daemon tractor power at capture: `1.0` after the held input completed its
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authored ramp;
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@ -84,22 +84,22 @@ Camera-channel facts:
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- the map camera renders exactly the advertised map layer.
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Visual inspection confirms that map glyphs are absent from the pilot frame and
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present in the map-only frame. Correcting the fossil camera mode removed the
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false top-down dark disk, but the active volume now resolves as a nearly uniform
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saturated orange horizon rather than the fossil's blue gravity-shaped fog sea.
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This is transport and lowering proof, not visual parity. Release `0.3.42`
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adds the generic Eve Fields `PowerPulse` GPU falloff to the existing dither-scale,
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temporal-history, and finite-look-at lowerers. Aetheria now publishes the fossil
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radial zone/body brushes instead of a viewport-sized solid slab, keeps negative
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`gravity.height` separate from positive `fog.surface_height`, and derives entity
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altitude as fossil terrain height plus hull grid offset after each Ymir XZ step.
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The witness records player Y `-92.82` and camera Y `-109.97`; Unity does not
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sample terrain to invent either value. The volume is no longer a flat saturated
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orange: temporal cloud RGB spans `0.325-0.537`, `0.201-0.332`, `0.113-0.187`
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with decoded density `0.334-0.673`. Visual inspection still shows a dark brown,
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low-contrast field rather than the fossil's blue gravity-fog sea, so color,
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lighting, patch structure, and gravity-wave parity remain open. EveUnity must
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not compensate with Aetheria-specific lighting or fog rules.
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present in the map-only frame. This is transport, authority, field-production,
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and lowering proof, not visual parity: the current pilot capture is nearly black
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with sparse clipped geometry instead of the fossil's bright blue gravity-shaped
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fog sea. Release `0.3.44` adds generic lowering for Eve Fields `0.2.3`'s
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`AnimatedRadialCosine` source alongside `PowerPulse`, dither-scale,
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temporal-history, and finite-look-at semantics. Aetheria publishes the fossil
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global animated simplex/cellular/ambient producer stack, body-owned radial wave
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frequency, separate negative `gravity.height` and positive
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`fog.surface_height`, and the authored `ARPG.unity` zone-brush extent. The
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witness records player Y `-76.7574` and camera Y `-94.3347`; Unity does not
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sample terrain to invent either value. The four rasterized field layers and HDR
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raymarch/history targets are populated, so the remaining failure is in native
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presentation/composition or provider art calibration rather than missing state
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delivery. Color, lighting, patch structure, readable world geometry, and
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gravity-wave visual parity remain open. EveUnity must not compensate with
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Aetheria-specific lighting or fog rules.
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Substance is not part of this path; later texture baking belongs in Blender.
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Aetheria currently bundles ambientCG's 1K `Metal012` color, normal, and
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metalness maps under CC0. The same pre-generated maps now replace dead
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@ -13,8 +13,8 @@ param(
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)
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$ErrorActionPreference = "Stop"
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$expectedEveUnityCommit = "441471949a22a0183da1ecac4a4a1d0dc2a7618e"
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$expectedEveFieldsCommit = "59924e324cd10f293c214c8e6bb2c794a32d39a0"
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$expectedEveUnityCommit = "03ce78031f28d7bfae4dcdc477a7273c6ecae55b"
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$expectedEveFieldsCommit = "c5a4a75c1b727499b16c2dae1895f29e2a9f72f0"
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$expectedEveUnityUiToolkitCommit = "4d0cbe0185bdc4fc65eb63503a7c5cb578539669"
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$expectedCultLibCommit = "feb5c71513e71d681699f462fe3682b3168c6f73"
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$repoRoot = Split-Path -Parent $PSScriptRoot
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