Pin radial gravity fog witness releases
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441471949a
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4 changed files with 31 additions and 30 deletions
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@ -4,10 +4,10 @@
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The warm-cache released-package witness passes with:
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- `org.gamecult.eve.unity-scene` `0.3.41`, commit
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`f0883e9644674849e03127d4d7a231905092f1de`;
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- `org.gamecult.eve.plugin-fields` `0.2.0`, commit
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`382a23d8f8a07e4b5eef5f81f84655861a858367`;
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- `org.gamecult.eve.unity-scene` `0.3.42`, commit
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`441471949a22a0183da1ecac4a4a1d0dc2a7618e`;
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- `org.gamecult.eve.plugin-fields` `0.2.1`, commit
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`59924e324cd10f293c214c8e6bb2c794a32d39a0`;
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- `org.gamecult.eve.surface` `0.2.2`, commit
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`140e1bd963a0033e66777a3b2c5fe6e9c97dfe32`;
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- `org.gamecult.eve.unity-uitoolkit` `0.1.1`, commit
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@ -17,7 +17,7 @@ The warm-cache released-package witness passes with:
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- the generic `ReleaseConsumerProject` client connected directly to the
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Aetheria daemon.
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Evidence is in `artifacts/aetheria-daemon-gravity-fog-convergence-facts`. The PlayMode test
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Evidence is in `artifacts/aetheria-daemon-gravity-fog-power-pulse`. The PlayMode test
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passed and recorded provider-owned reconciled movement, look, targeting,
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tractor press, tractor release, contact-gated cargo collection, and action
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receipts. The daemon-owned look direction reached the SoA body rotation,
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@ -50,7 +50,7 @@ Fields splat layers. Its surface contract contains logical ports such as
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names or pass indices. The selected `unity-scene` provider asset variant owns
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that concrete shader ABI through `unity.volume.*` metadata. The released
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generic lowerer resolved the provider shader and dither texture, rasterized all
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four layers, and composited `21` pilot-camera frames from daemon frame `220`.
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four layers, and composited `22` pilot-camera frames from daemon frame `223`.
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The provider variant advertises the fossil shader's raymarch, temporal-history,
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and composite passes plus their logical ports. EveUnity allocates and resets the
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history targets generically; a partial temporal ABI fails closed.
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@ -65,10 +65,10 @@ Camera-channel facts:
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- provider-authored player renderers: `13`, including the lowered tractor effect;
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- pilot changed pixels: `230,400`;
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- pilot average luminance: `0.1912306`;
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- pilot bright pixels: `13,715`;
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- pilot average luminance: `0.0910102`;
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- pilot bright pixels: `969`;
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- map-channel renderers: `11`;
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- map changed pixels: `4,867`;
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- map changed pixels: `4,850`;
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- native cockpit progress bars: `7`;
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- daemon tractor power at capture: `1.0` after the held input completed its
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authored ramp;
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@ -87,18 +87,19 @@ Visual inspection confirms that map glyphs are absent from the pilot frame and
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present in the map-only frame. Correcting the fossil camera mode removed the
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false top-down dark disk, but the active volume now resolves as a nearly uniform
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saturated orange horizon rather than the fossil's blue gravity-shaped fog sea.
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This is transport and lowering proof, not visual parity. Release `0.3.41` now
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derives dither sampling coordinates from the active viewport and provider
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texture dimensions through a generic logical-port relation and solves the
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advertised finite aim look-at exactly. The camera (`6.57,-13.83,1.44`), player
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(`-3.20,0,38.77`), and aim (`-46.55,0,119.19`) all lie inside the advertised
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field viewport, but the resulting raymarch remains nearly flat orange
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(`R 0.8896-0.8960`, `G 0.5493-0.5532`, `B 0.3096-0.3118`, alpha `0`). The
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remaining cause is now isolated to the daemon's field document: it flattened
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the fossil radial gravity terrain into a full-viewport solid height splat, so
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the first ray sample saturates floor density. EveUnity must not compensate with
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Aetheria-specific lighting or fog rules; the document must publish the actual
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portable radial falloff.
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This is transport and lowering proof, not visual parity. Release `0.3.42`
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adds the generic Eve Fields `PowerPulse` GPU falloff to the existing dither-scale,
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temporal-history, and finite-look-at lowerers. Aetheria now publishes the fossil
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radial zone/body brushes instead of a viewport-sized solid slab, keeps negative
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`gravity.height` separate from positive `fog.surface_height`, and derives entity
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altitude as fossil terrain height plus hull grid offset after each Ymir XZ step.
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The witness records player Y `-92.82` and camera Y `-109.97`; Unity does not
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sample terrain to invent either value. The volume is no longer a flat saturated
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orange: temporal cloud RGB spans `0.325-0.537`, `0.201-0.332`, `0.113-0.187`
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with decoded density `0.334-0.673`. Visual inspection still shows a dark brown,
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low-contrast field rather than the fossil's blue gravity-fog sea, so color,
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lighting, patch structure, and gravity-wave parity remain open. EveUnity must
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not compensate with Aetheria-specific lighting or fog rules.
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Substance is not part of this path; later texture baking belongs in Blender.
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Aetheria currently bundles ambientCG's 1K `Metal012` color, normal, and
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metalness maps under CC0. The same pre-generated maps now replace dead
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