Initialize hot body negotiation before subscribing
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2 changed files with 3 additions and 2 deletions
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@ -768,9 +768,10 @@ namespace GameCult.Eve.UnityScene
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if (string.IsNullOrWhiteSpace(entityBodyId))
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throw new InvalidOperationException(
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"The playable world advertises an entity-view pointer without its logical body id.");
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_bodyResolver ??= CreateBodyResolver();
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var initial = CultMesh.SubscribeHotBodyAsync(
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_entitySubscriptions,
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_bodyResolver!,
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_bodyResolver,
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new CultMeshHotBodySubscription(
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"eve-unity-entity-view",
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_runtimeId,
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@ -1,7 +1,7 @@
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{
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"name": "org.gamecult.eve.unity-scene",
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"displayName": "Eve Unity Scene Lowering",
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"version": "0.3.78",
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"version": "0.3.79",
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"unity": "6000.0",
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"description": "Provider-agnostic Unity scene shell for gamecult.eve.surface.v1 interactive world surfaces.",
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"dependencies": {
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