Initialize hot body negotiation before subscribing

This commit is contained in:
Meta Vens 2026-07-19 06:09:15 +01:00
commit 6c3a66bc00
2 changed files with 3 additions and 2 deletions

View file

@ -768,9 +768,10 @@ namespace GameCult.Eve.UnityScene
if (string.IsNullOrWhiteSpace(entityBodyId))
throw new InvalidOperationException(
"The playable world advertises an entity-view pointer without its logical body id.");
_bodyResolver ??= CreateBodyResolver();
var initial = CultMesh.SubscribeHotBodyAsync(
_entitySubscriptions,
_bodyResolver!,
_bodyResolver,
new CultMeshHotBodySubscription(
"eve-unity-entity-view",
_runtimeId,

View file

@ -1,7 +1,7 @@
{
"name": "org.gamecult.eve.unity-scene",
"displayName": "Eve Unity Scene Lowering",
"version": "0.3.78",
"version": "0.3.79",
"unity": "6000.0",
"description": "Provider-agnostic Unity scene shell for gamecult.eve.surface.v1 interactive world surfaces.",
"dependencies": {