Batch provider CDN chunk retrieval
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2 changed files with 4 additions and 3 deletions
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@ -616,9 +616,10 @@ namespace GameCult.Eve.UnityScene
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{
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var bytes = new byte[checked((int)manifest.SizeBytes)];
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var references = manifest.Chunks.OrderBy(chunk => chunk.Offset).ToArray();
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for (var index = 0; index < references.Length; index += 2)
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const int chunkBatchSize = 32;
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for (var index = 0; index < references.Length; index += chunkBatchSize)
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{
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var batch = references.Skip(index).Take(2).ToArray();
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var batch = references.Skip(index).Take(chunkBatchSize).ToArray();
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var chunks = _snapshot!
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.FetchDocumentsAsync<CultMeshCdnArtifactChunk>(
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recordKeys: batch.Select(reference => reference.RecordKey).ToArray(),
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@ -1,7 +1,7 @@
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{
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"name": "org.gamecult.eve.unity-scene",
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"displayName": "Eve Unity Scene Lowering",
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"version": "0.3.7",
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"version": "0.3.8",
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"unity": "2021.3",
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"description": "Provider-agnostic Unity scene shell for gamecult.eve.surface.v1 interactive world surfaces.",
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"dependencies": {
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