Avoid importing retained body generations

This commit is contained in:
Meta Vens 2026-07-18 22:07:46 +01:00
commit 455f37d486
2 changed files with 3 additions and 5 deletions

View file

@ -731,10 +731,8 @@ namespace GameCult.Eve.UnityScene
schemaIds: new[] { EveSurfaceDocument.SchemaId },
includeSnapshot: false)
.GetAwaiter().GetResult();
_subscriptions.SubscribeAsync(
"eve-unity-body-publications",
schemaIds: new[] { CultMeshBodyPublicationSchemaVersions.Publication })
.GetAwaiter().GetResult();
// Entity views name one immutable body generation. PublishEntityView fetches that
// exact publication; a schema-wide subscription would import every retained frame.
_subscriptions.SubscribeAsync(
"eve-unity-receipts",
schemaIds: new[] { EveCommandReceiptDocument.SchemaId },

View file

@ -1,7 +1,7 @@
{
"name": "org.gamecult.eve.unity-scene",
"displayName": "Eve Unity Scene Lowering",
"version": "0.3.69",
"version": "0.3.70",
"unity": "6000.0",
"description": "Provider-agnostic Unity scene shell for gamecult.eve.surface.v1 interactive world surfaces.",
"dependencies": {