Pin and prove temporal projection release

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Meta Vens 2026-07-16 21:58:52 +01:00
commit 190f5871ed
6 changed files with 22 additions and 8 deletions

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@ -716,7 +716,7 @@ namespace GameCult.EveUnity.GenericClient.PlayModeTests
Assert.That(captureFieldVolume.CompositeCount - initialCompositeCount,
Is.GreaterThanOrEqualTo(temporalSettlingFrames),
"The pilot capture ran before the advertised temporal reconstruction had settled.");
camera.Render();
yield return null;
RenderTexture.active = target;
pixels = new Texture2D(captureWidth, captureHeight, TextureFormat.RGB24, false);
pixels.ReadPixels(new Rect(0, 0, captureWidth, captureHeight), 0, 0);