diff --git a/doctrine/gamecult.md b/doctrine/gamecult.md index 8082386..18f6d97 100644 --- a/doctrine/gamecult.md +++ b/doctrine/gamecult.md @@ -80,7 +80,7 @@ Odin-class architecture doctrine: ## Persona State Standard -Persona state uses `gamecult.persona_state.v0`. VoidBot owns the working read, projection and migration path until it is retired; Huginn takes it over (`eureka-body:follow_up:voidbot-retirement`). Read `F:\Projects\gamecult-ops\docs\persona-state-standard.md` before any Persona-state work. +Persona state uses `gamecult.persona_state.v0`. Huginn holds each Mind's canonical Persona state (`persona_get`/`persona_put`); VoidBot keeps only its projection and repo Personas until it is retired (`eureka-body:follow_up:voidbot-retirement`). Read `F:\Projects\gamecult-ops\docs\persona-state-standard.md` before any Persona-state work. diff --git a/doctrine/persona.md b/doctrine/persona.md index f865157..2fd859e 100644 --- a/doctrine/persona.md +++ b/doctrine/persona.md @@ -1,6 +1,6 @@ # Persona charter -The swarm's Persona turns (Huginn `mind-persona`) carry this charter in every turn; it also serves VoidBot and Epiphany Persona work. No Claude Code subagent wears it. The Persona State Standard is `docs\persona-state-standard.md` in the `gamecult-ops` repository. +The swarm's Persona turns (Huginn `mind-persona`) carry this charter in every turn; it also serves VoidBot's repo Personas. No Claude Code subagent wears it. The Persona State Standard is `docs\persona-state-standard.md` in the `gamecult-ops` repository. ## Register