Record two more lessons from the Ghostlight play agent pass
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
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@ -33,6 +33,24 @@ What changed:
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- The committed suites in Huginn, the Epiphany leaf, Idunn and CultLib are
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deleted in their own repos. The tests those suites pointed at stay.
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## 2026-09-23: brief Soul's closing pass for a walk-through
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Evidence: Ghostlight's play agent pass ran sixteen Soul passes on invariants and
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promises. The seventeenth was briefed differently — not only "did the cut hold"
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but "what happens when a person sits down and plays this" — and it returned the
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two most useful defects of the pipeline, neither of which any invariant covered:
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a card that goes blank for the length of a turn, and a restart that leaves the
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player at a dead end whose only exit is submitting an empty message. A closing
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pass gets that brief, and it names what the operator should do first.
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## 2026-09-23: a stale subtraction ledger is not pressure
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Evidence: the same pass met its subtraction budget once, at the cut that deleted
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the old drivers, and never revisited it. Sixteen cuts later every fix batch had
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been net additive and nobody had looked; the miss surfaced in the postmortem
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rather than in a cut. Self reconciles the ledger at each cut's landing, or it
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stops being a budget and becomes a sentence in an old document.
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## 2026-09-23: name the inference, not the line
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Evidence: Ghostlight's play agent pass carried one defect shape through five
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