Record two more lessons from the Ghostlight play agent pass

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
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Meta Vens 2026-09-23 11:54:35 +02:00
commit 76fc62986b

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@ -33,6 +33,24 @@ What changed:
- The committed suites in Huginn, the Epiphany leaf, Idunn and CultLib are
deleted in their own repos. The tests those suites pointed at stay.
## 2026-09-23: brief Soul's closing pass for a walk-through
Evidence: Ghostlight's play agent pass ran sixteen Soul passes on invariants and
promises. The seventeenth was briefed differently — not only "did the cut hold"
but "what happens when a person sits down and plays this" — and it returned the
two most useful defects of the pipeline, neither of which any invariant covered:
a card that goes blank for the length of a turn, and a restart that leaves the
player at a dead end whose only exit is submitting an empty message. A closing
pass gets that brief, and it names what the operator should do first.
## 2026-09-23: a stale subtraction ledger is not pressure
Evidence: the same pass met its subtraction budget once, at the cut that deleted
the old drivers, and never revisited it. Sixteen cuts later every fix batch had
been net additive and nobody had looked; the miss surfaced in the postmortem
rather than in a cut. Self reconciles the ledger at each cut's landing, or it
stops being a budget and becomes a sentence in an old document.
## 2026-09-23: name the inference, not the line
Evidence: Ghostlight's play agent pass carried one defect shape through five