Briefs: Aetheria Stryker passes cost ~86 minutes; one pass, report to a file

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
Eureka 2026-10-09 01:48:07 +02:00
commit 764ee3aba0

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@ -388,6 +388,10 @@ Verification: <exact builds, tests, captures, negative greps>.
the LF content (`git show <rev>:<path>`), never from the CRLF Windows checkout.
A run whose ranges hit nothing tests nothing, and a green with zero mutants
tested is not evidence (line-scoped runs tested nothing, 2026-10-06).
On Aetheria, Stryker.NET 5.0.0 has no test filter and runs the whole suite
per pass (about 86 minutes, modifier-subtypes 2026-10-09): budget one pass,
never a second to read a truncated tail (write its report to a file), and
give Soul hand mutants through `tools/mutation-table.sh` instead.
- Aetheria verify jobs set `DOCKER_ARGS='-v /home/gamecultadmin/eureka-verify/pins:/pins -v /home/gamecultadmin/eureka-verify/lfs-aetheria:/lfs:ro'` (jobs that read sibling repos add `-v /home/gamecultadmin/eureka-verify/repos:/repos:ro`). `/lfs` is content-addressed: for each LFS file the tests read (`GameData/Aetheria.cc`, `Assets/Resources/Settings.asset`), read the oid from the checked-out pointer and copy `/lfs/<oid>` over it; copying by path leaves the pointer and fails 200+ tests. Pass the CultLib pin to the build (`-p:CultLibRoot=/pins/cultlib-<sha>`, the sha Aetheria pins); `ls /pins` in the job when unsure. The lot-product and emoji merges each lost three runs to this (2026-10-08); follow-up `aetheria-release:follow_up:aetheria-verify-job-script` replaces this recipe with a project-owned script.
- Revert incidental asset churn.