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CultMath/unity/Runtime/PlanetaryPageUpload.cs
2026-07-13 02:14:11 +01:00

81 lines
3 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.InteropServices;
using UnityEngine;
namespace CultMath.Unity;
[StructLayout(LayoutKind.Sequential)]
public readonly struct PlanetaryPageInputGpu
{
public PlanetaryPageInputGpu(Vector4 directionRadius, Vector4 sampling)
{
DirectionRadius = directionRadius;
Sampling = sampling;
}
public readonly Vector4 DirectionRadius;
public readonly Vector4 Sampling;
}
[StructLayout(LayoutKind.Sequential)]
public readonly struct PlanetaryPageMetadataGpu
{
public PlanetaryPageMetadataGpu(Vector4 address, Vector4 layout, Vector4 bounds, Vector4 state)
{
Address = address;
Layout = layout;
Bounds = bounds;
State = state;
}
public readonly Vector4 Address;
public readonly Vector4 Layout;
public readonly Vector4 Bounds;
public readonly Vector4 State;
}
public readonly record struct PlanetaryPageUpload(
PlanetaryPageInputGpu[] Inputs,
PlanetaryPageMetadataGpu[] Metadata,
int OutputSampleCount,
ulong ContentVersion,
ulong PresentationVersion);
public static class PlanetaryPageUploadBuilder
{
public static PlanetaryPageUpload Build(
in PlanetaryResidencySnapshot snapshot,
int interiorSize,
int borderSize,
float radius)
{
if (!float.IsFinite(radius) || radius <= 0) throw new ArgumentOutOfRangeException(nameof(radius));
var inputs = new List<PlanetaryPageInputGpu>();
var metadata = new PlanetaryPageMetadataGpu[snapshot.Tiles.Length];
foreach (var (resident, pageIndex) in snapshot.Tiles.Select((resident, index) => (resident, index)))
{
var layout = new PlanetaryPageLayout(resident.Tile, interiorSize, borderSize).Validate();
var spacing = PlanetaryPageSampling.NominalAngularTexelSize(layout) * radius;
var parentSpacing = resident.Tile.Level == 0
? 0
: PlanetaryPageSampling.NominalAngularTexelSize(new(resident.Tile.Parent(), interiorSize, borderSize)) * radius;
var outputOffset = inputs.Count;
for (var y = 0; y < layout.StorageSize; y++)
for (var x = 0; x < layout.StorageSize; x++)
{
var direction = PlanetaryPageSampling.Direction(layout, x, y);
inputs.Add(new(
new Vector4(direction.x, direction.y, direction.z, radius),
new Vector4(spacing, parentSpacing, 0, 0)));
}
metadata[pageIndex] = new(
new Vector4((int)resident.Tile.Face, resident.Tile.Level, resident.Tile.X, resident.Tile.Y),
new Vector4(outputOffset, layout.StorageSize, layout.InteriorSize, layout.BorderSize),
Vector4.zero,
new Vector4(1, resident.Blend, PlanetaryPageSampling.NominalAngularTexelSize(layout), spacing));
}
return new(inputs.ToArray(), metadata, inputs.Count, snapshot.ContentVersion, snapshot.PresentationVersion);
}
}