Fix CultMath Unity plugin references
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9a5597d233
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11 changed files with 27 additions and 30 deletions
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unity/org.gamecult.cultmath/LICENSE.md.meta
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unity/org.gamecult.cultmath/LICENSE.md.meta
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fileFormatVersion: 2
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guid: 7172bce28532878409e57f5fbbb12719
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@ -6,8 +6,8 @@ precompiled `CultMath.dll`, portable symbols, and the numeric
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Unity does not compile CultMath's repository source tree. That source uses the
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current C# language and remains owned by the normal .NET project. The package
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facade references only the tracked precompiled assembly, so consumers do not
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need `csc.rsp` language overrides.
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imports only the tracked auto-referenced precompiled assembly, so consumers do
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not need `csc.rsp` language overrides or an asmdef propagation shim.
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Build and inspect the package from the repository root:
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unity/org.gamecult.cultmath/README.md.meta
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unity/org.gamecult.cultmath/README.md.meta
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fileFormatVersion: 2
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guid: b7429934026d747489a3876fd15576e5
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@ -1,16 +0,0 @@
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{
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"name": "CultMath",
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"rootNamespace": "CultMath",
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"references": [],
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"includePlatforms": [],
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"excludePlatforms": [],
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"allowUnsafeCode": true,
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"overrideReferences": true,
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"precompiledReferences": [
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"CultMath.dll"
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],
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"autoReferenced": true,
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"defineConstraints": [],
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"versionDefines": [],
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"noEngineReferences": true
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}
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@ -1,7 +0,0 @@
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fileFormatVersion: 2
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guid: 4b5c49d478124399a5310d7a9d8ed166
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AssemblyDefinitionImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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@ -8,7 +8,7 @@ PluginImporter:
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defineConstraints: []
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isPreloaded: 0
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isOverridable: 0
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isExplicitlyReferenced: 1
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isExplicitlyReferenced: 0
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validateReferences: 1
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platformData:
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- first:
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unity/org.gamecult.cultmath/THIRD-PARTY-NOTICES.md.meta
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unity/org.gamecult.cultmath/THIRD-PARTY-NOTICES.md.meta
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@ -0,0 +1,2 @@
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fileFormatVersion: 2
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guid: 0c88669e4d1db604588be2a726b7d231
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unity/org.gamecult.cultmath/package.json.meta
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unity/org.gamecult.cultmath/package.json.meta
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@ -0,0 +1,2 @@
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fileFormatVersion: 2
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guid: 33d8d4af49bf0f946ad00a375f26b1d1
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