| Filename | Latest commit message | Latest commit date |
|---|---|---|
Key identity serialized a key with the options of the key type's own assembly, but the store writes it inside the document with the document assembly's options, [CultCacheFormatterResolver] resolvers included. A key that failed to serialize fell back to comparison by ToString. The inspector codec now takes the owning document type, ReplaceKey and FreshKey take it, and a key serializes as its declared key type under that document's options, the store's own path. A key the document cannot serialize is refused with a notice; the text fallback is deleted. The comment and README said "the dictionary's own comparer"; it is the rebuilt dictionary type's default comparer, and now says so. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> |
||
| .. | ||
| Fixtures | ||
| AssemblyInfo.cs | ||
| BackingStoreTests.cs | ||
| ConditionalCommitTests.cs | ||
| CultDocumentRegistryTests.cs | ||
| CultInspectorModelTests.cs | ||
| DirectoryStoreDurabilityTests.cs | ||
| DocumentShapeTests.cs | ||
| GameCult.Caching.Tests.csproj | ||
| PreCut2FixtureDocuments.cs | ||
| PreCut2StoreFormatTests.cs | ||
| README.md | ||
| SerializationOptionsTests.cs | ||
| StoreRoutingTests.cs | ||
GameCult.Caching.Tests
GameCult.Caching.Tests contains NUnit tests for the caching library and its
MessagePack persistence stores.
Scope
The tests currently cover:
SingleFileMessagePackBackingStoreround-trips, external pulls, and the dirty-pull guardDirectoryMessagePackBackingStorewith thecultcache.store.v4.directory-content-addressed-pagesmanifest: page writes, clean flushes, concurrent writers under the commit lease, external deltas, unflushed local keys, orphaned pages, and observers running after the lease is releasedCultCacheMessagePack.OpenAsync, persisted globals, dirty state, and flush on dispose- cache lookups (
Get,GetAll, runtime-type upserts) CultCache.Commitbatches on a directory store: visibility after the store commits, abandoned stages, sealed batches, observers committing again- Cult document payloads, registry shape rejections, canonical schema fixtures, and schema drift reports
- hand-written MessagePack snapshot and record serialization
StoreRoutingTests: the store-composition contract (routing, attachment is hydration, read-only stores, global singletons, assignable lookups, batches, all-or-nothing loads)ConditionalCommitTests:Expect,ExpectUnchanged,TryCommit, the single-file lock, strictly increasingstoredAt, and the same conditions on a directory storeDirectoryStoreDurabilityTests: failed manifest replace, content-addressed pages, the commit lease, orphan pages and tampered pages, with faults from real file locksPreCut2StoreFormatTests: stores written before Cut 2 still open
Selective hydration, the directory store's stage probes, pre-v4 directory
formats, and the SoA table are no longer in the tree; the SoA table is parked
at parked/cultcache-soa (docs/parked-features.md).
Run
dotnet test tests\GameCult.Caching.Tests\GameCult.Caching.Tests.csproj