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fd9bbaf4a4
Tests: the ref-list gate compares schema ids after one write at both trees; the C2a writer takes a fixed clock
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The 1.0.60 ref-list summary is taken after attach, an upsert of alpha, beta and the list reversed, and a flush, at 2.0.1 and at
head, and names records by schema id (the restamp-on-write ruling makes them equal). C2aGateWriter stamps every record with one
instant and compares the committed vectors byte for byte, the directory store as relative path and bytes with lock files left out.
The committed vectors are regenerated in the next commit, so TheCommittedVectorsAreWhatC2aWrites is red at this commit; it builds.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-27 07:57:29 +01:00
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GameCult.Caching.ConsumerBuild
Cacheless single-file API: WriteDocument encodes the declared type, the registry is the call's argument, DecodeDocument moves to CultCodec, ReadStoreSnapshot's gate is pinned
2026-10-23 01:38:16 +02:00
GameCult.Caching.InteropPeer
Merge main at cultlib-unity-v2.0.0 ( 42dce361) into C2a: one owner per collision
2026-10-22 20:35:33 +02:00
GameCult.Caching.Tests
Tests: the ref-list gate compares schema ids after one write at both trees; the C2a writer takes a fixed clock
2026-10-27 07:57:29 +01:00
GameCult.Geometry.Tests
GeometryDocumentTests: a generated formatter passes the element-id door
2026-10-15 20:52:25 +02:00
GameCult.Mesh.Quic.Native.Tests
Extend the Cut 5 interop lane: a late C# native connector gets the TS retained frame
2026-09-23 18:32:39 +02:00
GameCult.Mesh.Quic.Tests
Fix a flaky disconnect wait in the reliable-ordered retention test
2026-09-23 18:20:36 +02:00
GameCult.Mesh.Tests
Content vectors tests: chunk-ref extras sit past the id slot; add id-slot cases (chunk_id_str, chunk_id_int, chunk_id_str8, chunk_6)
2026-10-22 21:33:49 +02:00
GameCult.Networking.InteropPeer
Ack Cut 1c (C#): a Connect's sequence says whether it repeats; the handshake alone seeds the watermark
2026-09-30 05:51:14 +02:00
GameCult.Networking.Tests
Merge origin/main into hands/variants-c2a-main (main-into-c2a)
2026-10-14 04:06:41 +02:00
GameCult.Networking.WebSockets.Tests
Add real browser CultMesh transport proof
2026-08-18 00:05:57 +02:00
vectors
Tests: the ref-list gate compares schema ids after one write at both trees; the C2a writer takes a fixed clock
2026-10-27 07:57:29 +01:00