| Filename | Latest commit message | Latest commit date |
|---|---|---|
A rewrite read the header of the file it replaces but not whether the file was a store: C# ReadStoreHeader skipped one value and ignored bytes after it, and took a non-array value or an array whose first slot is a string that is not a store header for a headerless legacy file (so did the C# Mesh raw write, which uses it); TypeScript's pushAll took any non-array value or non-header first slot for v1; Rust ignored bytes after the array. The rule, one per runtime: a file is a store on rewrite only when it is exactly one complete MessagePack array. Bytes after it, a value that is not an array, and a first slot that is a string but not a header this runtime reads are refused, and the file is left untouched. An empty file and a legacy envelope array (first slot not a string, empty included) carry no header and are still rewritten. - C#: ReadStoreHeader refuses non-array values, trailing bytes and a non-header first string, with a NotSupportedException naming which. - TypeScript: storeHeader (store-format.ts) decides the rewrite header; @msgpack/msgpack's decode already refuses trailing bytes. - Rust: store_header(bytes, whole) walks with a cursor; the rewrite path asks for the whole file, the read paths keep reading as before. - Python: push_all already reads the whole file (unpackb refuses trailing bytes, the legacy decoder refuses anything but a list of maps); pinned by a test. Tests in each runtime run the same file matrix (truncated, trailing, scalar, map, string first; empty, empty array, legacy), plus a C# unconditional commit over a store with trailing bytes and the C# Mesh raw write. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> |
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| test | ||
| .gitignore | ||
| package.json | ||
| README.md | ||
| tsconfig.json | ||
| tsconfig.test.json | ||
CultCacheTS
CultCacheTS is the TypeScript port of the useful part of GameCult's CultCache idea: consumer code talks to typed domain documents, while a closed-world persistence layer deals with schemas, routing, name lookups, indexes, globals, and raw MessagePack bytes.
This is not an ORM in a fake mustache. It is for cases where you want:
- one cache API for heterogeneous domain documents
- typed reads and writes instead of every script massaging anonymous blobs
- lookup by type, logical key, name, and indexed property
- singleton-style global documents
- backing-store routing instead of every caller pawing raw files directly
- a persistence boundary that refuses unregistered polymorphic junk
Current Shape
- document types are registered explicitly
- a document schema only needs a
parse(...)function, so generated JSON-schema contracts can plug in directly without growing a second hand-written Zod body - each persisted record stores:
keyschemaId- raw MessagePack
payloadbytes storedAt
- the single-file store writes the CultCache v1 snapshot shape:
formatVersion- embedded schema catalog
- record array
- payload bytes only decode through the registered document definition for that schema
- name and index maps live in the cache, not in the backing store
- global documents are treated as a singleton per type
- backing stores are adapters, not the public data model
That keeps the polymorphic boundary tight without making callers write boilerplate by candlelight.
.cc Inspection
CultCache files may use the .cc extension. The bytes are still the canonical
cultcache.store.v1 MessagePack snapshot; the extension is the human handle, not
a second format.
inspectCultCacheBytes(...) reads .cc, .msgpack, or .mpack bytes and
returns the snapshot header, schema catalog, records, and decoded MessagePack
payload previews without registering application schemas. Presentation runtimes
such as Huginn consume that inspection result; they do not own the storage
format.
Example
import { z } from "zod";
import {
CultCache,
SingleFileMessagePackBackingStore,
defineDocumentRegistry,
defineDocumentType,
} from "@gamecult/cultcache-ts";
const itemDocument = defineDocumentType({
type: "item",
schemaId: "gamecult.item.v1",
schemaName: "item",
schemaVersion: "item.v1",
schema: z.object({
name: z.string(),
category: z.string(),
value: z.number().int(),
}),
name: "name",
indexes: {
category: "category",
},
});
const settingsDocument = defineDocumentType({
type: "settings",
schema: z.object({
theme: z.string(),
retries: z.number().int().nonnegative(),
}),
global: true,
});
const registry = defineDocumentRegistry(itemDocument, settingsDocument);
const cache = CultCache.builder()
.withRegistry(registry)
.withGenericStore(new SingleFileMessagePackBackingStore("cache.msgpack"))
.build();
await cache.pullAllBackingStores();
await cache.put(itemDocument, "item:potion", {
name: "Potion",
category: "Consumable",
value: 50,
});
await cache.putGlobal(settingsDocument, {
theme: "ash",
retries: 3,
});
const potion = cache.getByName(itemDocument, "Potion");
const consumable = cache.getByIndex(itemDocument, "category", "Consumable");
const settings = cache.getRequiredGlobal(settingsDocument);
Public Surface
defineDocumentType(...)defineDocumentRegistry(...)CultCache.builder()registerDocumentType(...)registerRegistry(...)registerNameLookup(...)registerIndex(...)addBackingStore(...)addGenericBackingStore(...)pullAllBackingStores()get(...)getRequired(...)getAll(...)getKeyByName(...)getByName(...)getKeyByIndex(...)getByIndex(...)getGlobal(...)getRequiredGlobal(...)put(...)putGlobal(...)update(...)updateGlobal(...)delete(...)deleteGlobal(...)snapshot()getEnvelope(...)getRequiredEnvelope(...)getGlobalEnvelope(...)putEnvelope(...)
Document definitions may also carry persistence metadata for cross-language
stores: schemaId, schemaName, schemaVersion, contentHash,
canonicalSchemaJson, compatibleSchemaIds, and slot members.
Backing Store Routing
const cache = CultCache.builder()
.withRegistry(registry)
.withBackingStore(new SingleFileMessagePackBackingStore("settings.cc"), settingsDocument)
.withGenericStore(new SingleFileMessagePackBackingStore("cache.cc"))
.build();
A document type has exactly one home store
(src/GameCult.Caching/Contracts/cultcache-store-composition.md in CultLib):
- a store added with types owns those types; otherwise the generic store is the home
- a second generic store throws, and so does a type claimed by a second store; a refused registration attaches nothing
put,putEnvelopeanddeletetouch exactly one store; nothing is mirrored- a write whose type has no home store throws
Name, Index, and Global Semantics
name and indexes can be declared on the document definition:
const playerDocument = defineDocumentType({
type: "player",
schema: playerSchema,
name: "displayName",
indexes: {
faction: "faction",
email: "email",
},
});
You can also register them later if you feel like changing the machine after boot:
await cache.registerNameLookup(playerDocument, "displayName");
await cache.registerIndex(playerDocument, "faction", "faction");
Registration, addBackingStore, pullAllBackingStores and every write and
delete run one at a time through a per-cache queue and return promises; reads
are synchronous. A write validates the whole record (home store, global key,
name and index accessors) before any store is touched, so a refused write
changes neither store nor cache. Registering an accessor that throws on a held
record installs nothing.
Global documents are singleton-style per type, always stored under
CultCache.GLOBAL_KEY (__global__); writing one under any other key throws:
await cache.putGlobal(settingsDocument, { theme: "ash", retries: 3 });
const settings = cache.getRequiredGlobal(settingsDocument);
If persisted state contains two globals for the same type, pullAllBackingStores() fails closed instead of pretending the contradiction is charming.
Typed Formatters
Each document definition can provide a custom formatter:
const combatLogDocument = defineDocumentType({
type: "combat-log",
schema: combatLogSchema,
formatter: {
encode(value) {
return myFastBinaryEncoder(value);
},
decode(payload) {
return myFastBinaryDecoder(payload);
},
},
});
If you do not supply one, CultCacheTS uses MessagePack plus Zod validation by default.
Zod is no longer mandatory. Any schema object with a parse(...) function will
do, which means generated Ajv-backed JSON-schema contracts can feed the cache
directly as long as they expose the same parse surface.
The important boundary is this:
- payload bytes are persisted as bytes
- decoding goes through the registered formatter for that document type
- the decoded value is still validated against the declared schema
So callers get typed values, and the persistence layer does not become an open polymorphic sewer.
Raw Envelope Fast Path
For bit-compatible neighbors such as CultNet peers that already share the same
formatter contract, CultCacheTS can now move the persisted envelope directly:
getEnvelope(...)/getRequiredEnvelope(...)export the canonical MessagePack payload bytes for a typed documentputEnvelope(...)ingests that envelope into another cache instance without re-encoding the payload first
Raw envelopes may carry schemaId and catalog metadata. Domain callers should
not need that sludge. Replication, migration tooling, and wire-compatibility
tests do.
That still is not magic shared memory. The cache decodes once so lookups and typed reads stay honest. But it stops doing the stupid part where identical MessagePack payload bytes get decoded into a generic value, then re-encoded into the same bytes again just to cross the room.
Security Model
CultCacheTS should never deserialize arbitrary persisted payloads into arbitrary runtime shapes.
It only accepts persisted records whose schemaId or legacy type discriminator resolves to a registered document definition on the cache instance. Unknown schemas fail immediately. Known schemas decode through the registered formatter and schema only.
That is the TypeScript version of the original CultCache trick:
- closed discriminator set
- explicit registration
- typed formatter path
- no runtime type-name roulette
Persistence Model
SingleFileMessagePackBackingStore is the first concrete store.
- it writes atomic CultCache v1 MessagePack snapshots
- the top-level MessagePack value is
[formatVersion, schemaCatalog, records] - each record is
[key, schemaId, storedAt, payload] - each catalog entry is
[schemaId, schemaName, schemaVersion, contentHash, canonicalSchemaJson, compatibleSchemaIds, members] - it still reads the older TS/Rust-style envelope array and rewrites repaired legacy payloads as v1 snapshots
- it queues local writes so one process does not step on its own shoelaces
- it persists raw MessagePack payload bytes inside schema-addressed records
It is a control-plane store, not a tiny god. If multiple processes hammer the same file, you still need a coordinator or an external lock instead of prayer.