CultLib/tests
Repository files (latest commit first)
Filename Latest commit message Latest commit date
Meta Vens e118f0995f CultMesh element-id tests: an unresolvable copied record is copied and decides nothing (Soul s2 P5)
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-15 00:23:17 +02:00
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GameCult.Caching.ConsumerBuild Tests: non-home stores judge checks under their lock, Contended before the home writes, refusal-listed foreign version, outside store versions foreign records 2026-10-14 02:07:20 +02:00
GameCult.Caching.InteropPeer Interop: the edited variant overrides its name, as a variant must 2026-10-03 11:03:17 +02:00
GameCult.Caching.Tests ElementIdTests: the staged-holds-an-id gate is pinned with two written records, only one holding an id 2026-10-14 23:48:21 +02:00
GameCult.Geometry.Tests Geometry tests: import System.Linq for the reference walk test 2026-09-30 02:30:43 +02:00
GameCult.Mesh.Quic.Native.Tests Extend the Cut 5 interop lane: a late C# native connector gets the TS retained frame 2026-09-23 18:32:39 +02:00
GameCult.Mesh.Quic.Tests Fix a flaky disconnect wait in the reliable-ordered retention test 2026-09-23 18:20:36 +02:00
GameCult.Mesh.Tests CultMesh element-id tests: an unresolvable copied record is copied and decides nothing (Soul s2 P5) 2026-10-15 00:23:17 +02:00
GameCult.Networking.InteropPeer Ack Cut 1c (C#): a Connect's sequence says whether it repeats; the handshake alone seeds the watermark 2026-09-30 05:51:14 +02:00
GameCult.Networking.Tests Merge origin/main into hands/variants-c2a-main (main-into-c2a) 2026-10-14 04:06:41 +02:00
GameCult.Networking.WebSockets.Tests Add real browser CultMesh transport proof 2026-08-18 00:05:57 +02:00
vectors Union parity vectors: unit-arm-denied, -floor and -ceiling, written by the C# reference 2026-10-14 20:33:01 +02:00