| Filename | Latest commit message | Latest commit date |
|---|---|---|
F7 (operator, 2026-09-30): "Schema aliasing sounds like a really bad idea, I support retiring it." C# now holds one type per schema, as TypeScript, Python and Rust already do. - Delete IsExactWireAlias and the branch that registered an identical second type by CLR type only. A second type with the same schema name and version is refused with CultSchemaConflictException naming both types and the claimed id, whether it is identical, declares other compatible ids, or has other members. The untyped DuplicateSchemaRegistration refusal and the separate SchemaIdClaimedTwice path collapse into that one refusal. - Owner-beats-lister (batch 10) is unchanged: one type owns an id, others may list it as compatible. - The per-name version index stays; it serves v1/v2 of one schema name, not aliasing. - Tests: the alias-registration tests are replaced by one refusal test over identical, re-declared and re-shaped second types, in both registration orders. - cultcache-store-composition.md drops the AsSchemaAlias stale-protection note. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> |
||
| .. | ||
| Fixtures | ||
| AssemblyInfo.cs | ||
| BackingStoreTests.cs | ||
| CompatibleSchemaIdTests.cs | ||
| ConditionalCommitTests.cs | ||
| CultAssetGuidKeyTests.cs | ||
| CultCacheJournalTests.cs | ||
| CultCacheObserverTests.cs | ||
| CultCacheProjectionTests.cs | ||
| CultDocumentRegistryTests.cs | ||
| CultDocumentSelectionSurfaceTests.cs | ||
| CultInspectorModelTests.cs | ||
| CultMathJsonTests.cs | ||
| CultMathSerializationTests.cs | ||
| DirectoryStoreDurabilityTests.cs | ||
| DocumentShapeTests.cs | ||
| ElementIdEngineTests.cs | ||
| ElementIdTests.cs | ||
| EmittedDocumentTypes.cs | ||
| GameCult.Caching.Tests.csproj | ||
| PreCut2FixtureDocuments.cs | ||
| PreCut2StoreFormatTests.cs | ||
| README.md | ||
| SerializationOptionsTests.cs | ||
| StoreReadabilityTests.cs | ||
| StoreRoutingTests.cs | ||
| VariantTests.cs | ||
GameCult.Caching.Tests
GameCult.Caching.Tests contains NUnit tests for the caching library and its
MessagePack persistence stores.
Scope
The tests currently cover:
SingleFileMessagePackBackingStoreround-trips, external pulls, and the dirty-pull guardDirectoryMessagePackBackingStorewith thecultcache.store.v4.directory-content-addressed-pagesmanifest: page writes, clean flushes, concurrent writers under the commit lease, external deltas, unflushed local keys, orphaned pages, and observers running after the lease is releasedCultCacheMessagePack.OpenAsync, persisted globals, dirty state, and flush on dispose- cache lookups (
Get,GetAll, runtime-type upserts) CultCache.Commitbatches on a directory store: visibility after the store commits, abandoned stages, sealed batches, observers committing again- Cult document payloads, registry shape rejections, canonical schema fixtures, and schema drift reports
- hand-written MessagePack snapshot and record serialization
StoreRoutingTests: the store-composition contract (routing, attachment is hydration, read-only stores, global singletons, assignable lookups, batches, all-or-nothing loads)ConditionalCommitTests:Expect,ExpectUnchanged,TryCommit, the single-file lock, strictly increasingstoredAt, and the same conditions on a directory storeDirectoryStoreDurabilityTests: failed manifest replace, content-addressed pages, the commit lease, orphan pages and tampered pages, with faults from real file locksPreCut2StoreFormatTests: stores written before Cut 2 still open
Selective hydration, the directory store's stage probes, pre-v4 directory
formats, and the SoA table are no longer in the tree; the SoA table is parked
at parked/cultcache-soa (docs/parked-features.md).
Run
dotnet test tests\GameCult.Caching.Tests\GameCult.Caching.Tests.csproj