CultLib/src
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Filename Latest commit message Latest commit date
Meta Vens fa266e5829 CultNet C#: a second type for one schema id is refused, typed
Soul F5. F7 (operator, 2026-09-30): "Schema aliasing sounds like a really
bad idea, I support retiring it." CultNetDocumentRegistry.Register wrote
both maps unconditionally, so the last binding for a schema id won.

- Register refuses a binding whose type already holds another schema id,
  or whose schema id another type holds, with the reference runtime's
  CultSchemaConflictException: the new binding's schema id, both document
  types, an empty record key. Nothing is bound on refusal. Binding a type
  to the schema id it holds again replaces the binding. This matches Rust
  (fc3f3ee5) and Kotlin.
- Tests: both claimant shapes in both orders with two bindings ahead of
  the holder (F6/M11), the first binding intact afterwards, and a same-type
  rebind replacing.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-30 19:49:58 +02:00
..
GameCult.Caching CultCache: a second type for one schema is refused, typed 2026-09-30 16:15:57 +02:00
GameCult.Caching.MessagePack C#: the directory store's loaded id is its manifest's; the variant fixture names itself 2026-09-30 12:52:15 +02:00
GameCult.Geometry Merge origin/main into hands/variants-c2a 2026-09-30 03:58:11 +02:00
GameCult.Logging JSON backing store, I/O fixes, Networking Security 2026-04-18 13:01:24 +01:00
GameCult.Logging.Unity JSON backing store, I/O fixes, Networking Security 2026-04-18 13:01:24 +01:00
GameCult.Mesh CultMesh: AsSchemaAlias is gone; a catalog finds a handle by its type 2026-09-30 16:15:48 +02:00
GameCult.Mesh.Quic Document latest-only retention for newly attached QUIC peers 2026-09-23 18:17:37 +02:00
GameCult.Mesh.Quic.Native Bind CultMesh authority identity to physical routes 2026-08-18 17:21:58 +02:00
GameCult.Networking CultNet C#: a second type for one schema id is refused, typed 2026-09-30 19:49:58 +02:00
GameCult.Networking.WebSockets Recover authority-bound CultMesh and atomic generations 2026-08-26 19:01:24 +02:00
GameCult.Unity Studio README: grouping, create in group, drag to reference 2026-09-29 14:10:39 +02:00
Directory.Build.props Initial commit 2026-04-18 06:04:39 +01:00