518 lines
18 KiB
C#
518 lines
18 KiB
C#
using System;
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using System.Collections.Concurrent;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Linq;
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using System.Text.RegularExpressions;
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using System.Threading.Tasks;
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using GameCult.Caching;
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using GameCult.Logging;
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using Isopoh.Cryptography.Argon2;
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using LiteNetLib;
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using MessagePack;
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using R3;
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namespace GameCult.Networking
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{
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/// <summary>
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/// Hosts the server-side authentication, session, and message dispatch pipeline.
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/// </summary>
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public class Server : IDisposable
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{
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private const string EmailPattern =
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@"^([0-9a-zA-Z]([\+\-_\.][0-9a-zA-Z]+)*)+@(([0-9a-zA-Z][-\w]*[0-9a-zA-Z]*\.)+[a-zA-Z0-9]{2,17})$";
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private const string UsernamePattern = @"^[A-Za-z0-9]+(?:[ _-][A-Za-z0-9]+)*$";
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private const int ServerPort = 3075;
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private const float SessionTimeoutSeconds = 1800; // 30 minutes
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private const float SessionRefreshThresholdSeconds = 300; // 5 minutes
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private const int MaxLoginAttemptsPerMinute = 5;
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private readonly ConcurrentDictionary<Type, Delegate> _messageDelegates = new();
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private readonly ConcurrentDictionary<long, User> _users = new();
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private readonly ConcurrentDictionary<string, Queue<DateTimeOffset>> _loginAttempts = new();
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private readonly ConcurrentDictionary<string, object> _loginAttemptLocks = new();
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private readonly IDisposable _cleanupSubscription;
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private readonly CultCache _database;
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private readonly ServerSecurityOptions _security;
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private NetManager? _netManager;
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private Stopwatch? _timer;
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private ILogger _logger = new NullLogger();
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private bool _disposed;
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/// <summary>
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/// Gets or sets the logger used by the server.
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/// </summary>
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public ILogger Logger
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{
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get => _logger;
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set => _logger = value ?? new NullLogger();
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}
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private float Time => (float)(_timer?.Elapsed.TotalSeconds ?? 0d);
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/// <summary>
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/// Initializes a new server instance over the supplied cache.
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/// </summary>
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/// <param name="cache">The backing cache used for player persistence.</param>
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/// <param name="security">Optional validated server security options. When omitted, strict environment-based configuration is used.</param>
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public Server(CultCache cache, ServerSecurityOptions? security = null)
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{
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_database = cache;
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_security = security ?? ServerSecurityOptions.FromEnvironment();
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_cleanupSubscription = Observable.Timer(TimeSpan.FromSeconds(60), TimeSpan.FromSeconds(60))
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.Subscribe(_ => CleanupExpiredSessions());
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}
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/// <summary>
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/// Validates an email address against the server's accepted pattern.
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/// </summary>
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/// <param name="email">The email address to validate.</param>
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/// <returns><c>true</c> when the address matches the expected format.</returns>
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public bool IsValidEmail(string email) => Regex.IsMatch(email, EmailPattern);
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/// <summary>
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/// Validates a username against the server's accepted pattern.
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/// </summary>
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/// <param name="name">The username to validate.</param>
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/// <returns><c>true</c> when the username matches the expected format.</returns>
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public bool IsValidUsername(string name) => Regex.IsMatch(name, UsernamePattern);
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/// <summary>
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/// Removes all registered message listeners.
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/// </summary>
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public void ClearMessageListeners()
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{
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_messageDelegates.Clear();
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}
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/// <summary>
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/// Adds a listener for a specific authenticated message type.
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/// </summary>
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/// <typeparam name="T">The message type to subscribe to.</typeparam>
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/// <param name="callback">The callback to invoke when the message is received.</param>
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public void AddMessageListener<T>(Action<T> callback) where T : Message
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{
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var type = typeof(T);
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_messageDelegates.AddOrUpdate(type,
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_ => callback,
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(t, current) =>
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{
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var combined = Delegate.Combine(current, callback) as Action<T>;
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return combined ?? throw new InvalidOperationException($"Failed to combine delegates for {t.Name}");
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});
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}
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/// <summary>
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/// Removes a previously registered listener for a specific message type.
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/// </summary>
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/// <typeparam name="T">The message type to unsubscribe from.</typeparam>
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/// <param name="callback">The callback to remove.</param>
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public void RemoveMessageListener<T>(Action<T> callback) where T : Message
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{
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if (_messageDelegates.TryGetValue(typeof(T), out var currentDelegate))
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{
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var newDelegate = Delegate.Remove(currentDelegate, callback) as Action<T>;
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_messageDelegates[typeof(T)] = newDelegate!;
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}
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}
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/// <summary>
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/// Stops the underlying LiteNetLib server.
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/// </summary>
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public void Stop()
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{
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_netManager?.Stop();
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_netManager = null;
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}
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/// <summary>
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/// Starts listening for connections and configures message handlers.
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/// </summary>
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public void Start()
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{
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if (_disposed)
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{
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throw new ObjectDisposedException(nameof(Server));
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}
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Stop();
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_timer = Stopwatch.StartNew();
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var listener = new EventBasedNetListener();
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_netManager = new NetManager(listener)
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{
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UnsyncedEvents = true,
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NatPunchEnabled = true
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};
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_netManager.Start(ServerPort);
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listener.NetworkErrorEvent += (point, code) => Logger.LogInfo($"{point.Address}: Error {code}");
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listener.ConnectionRequestEvent += request =>
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{
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if (CheckRateLimit(request.RemoteEndPoint.Address.ToString()))
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{
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request.AcceptIfKey(_security.ConnectionKey);
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}
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else
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{
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request.Reject();
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}
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};
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listener.PeerConnectedEvent += peer =>
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{
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Logger.LogInfo($"User Connected: {peer.Address}");
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_users.TryAdd(peer.Id, new User { Peer = peer });
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};
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listener.PeerDisconnectedEvent += (peer, info) =>
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{
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Logger.LogInfo($"User Disconnected: {peer.Address}");
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_users.TryRemove(peer.Id, out _);
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};
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listener.NetworkLatencyUpdateEvent += (peer, latency) =>
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{
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if (_users.TryGetValue(peer.Id, out var user))
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{
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user.Latency = latency;
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}
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};
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listener.NetworkReceiveEvent += async (peer, reader, channel, method) =>
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{
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try
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{
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var bytes = reader.GetRemainingBytes();
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var message = MessageSerialization.Deserialize<Message>(bytes);
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Logger.LogDebug($"Received message: {MessagePackSerializer.ConvertToJson(new ReadOnlyMemory<byte>(bytes))}");
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if (message == null)
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{
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return;
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}
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message.Peer = peer;
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var user = _users.GetOrAdd(peer.Id, _ => new User { Peer = peer });
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if (message is LoginMessage or RegisterMessage or VerifyMessage)
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{
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if (IsVerified(user))
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{
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SendSessionToken(peer, user.PlayerId);
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return;
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}
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if (message is LoginMessage or RegisterMessage && !CheckRateLimit(peer.Address.ToString()))
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{
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peer.Send(new ErrorMessage { Error = "Too Many Attempts" });
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return;
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}
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switch (message)
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{
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case RegisterMessage register:
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await HandleRegisterAsync(peer, user, register);
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break;
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case VerifyMessage verify:
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HandleVerify(peer, user, verify);
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break;
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case LoginMessage login:
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HandleLogin(peer, user, login);
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break;
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}
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}
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else if (IsVerified(user))
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{
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if (_messageDelegates.TryGetValue(message.GetType(), out var del) && del != null)
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{
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del.DynamicInvoke(message);
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}
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else
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{
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Logger.LogWarning($"No listener for {message.GetType().Name}");
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}
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user.SessionExpiresAt = DateTimeOffset.UtcNow.AddSeconds(SessionTimeoutSeconds);
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RefreshSessionIfNeeded(peer, user);
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}
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else
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{
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peer.Send(new ErrorMessage { Error = "User Not Verified" });
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}
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}
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catch (Exception ex)
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{
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Logger.LogError($"Message processing failed: {ex.Message}");
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}
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};
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AddMessageListener<ChangeNameMessage>(async message =>
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{
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if (!IsValidUsername(message.Name))
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{
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message.Peer?.Send(new ErrorMessage { Error = "Username Invalid" });
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return;
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}
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if (_database.GetByName<PlayerData>(message.Name) != null)
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{
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message.Peer?.Send(new ErrorMessage { Error = "Username Taken" });
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return;
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}
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if (message.Peer != null && _users.TryGetValue(message.Peer.Id, out var user))
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{
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var data = SessionData(user);
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if (data == null)
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{
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message.Peer.Send(new ErrorMessage { Error = "User Not Verified" });
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return;
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}
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data.Username = message.Name;
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await _database.AddAsync(data);
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}
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});
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Logger.LogInfo($"Server started on port {ServerPort}.");
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}
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/// <inheritdoc />
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public void Dispose()
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{
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if (_disposed)
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{
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return;
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}
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_disposed = true;
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_cleanupSubscription.Dispose();
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Stop();
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}
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private async Task HandleRegisterAsync(NetPeer peer, User user, RegisterMessage register)
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{
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var name = Secret.DecryptString(register.Name, register.Nonce, _security);
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var email = Secret.DecryptString(register.Email, register.Nonce, _security);
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var password = Secret.DecryptString(register.Password, register.Nonce, _security);
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if (string.IsNullOrWhiteSpace(name) || !IsValidUsername(name))
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{
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peer.Send(new ErrorMessage { Error = "Username Invalid" });
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return;
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}
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if (string.IsNullOrWhiteSpace(email) || !IsValidEmail(email))
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{
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peer.Send(new ErrorMessage { Error = "Email Invalid" });
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return;
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}
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if (_database.GetByIndex<PlayerData>("Email", email) != null)
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{
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peer.Send(new ErrorMessage { Error = "Email Taken" });
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return;
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}
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if (_database.GetByName<PlayerData>(name) != null)
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{
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peer.Send(new ErrorMessage { Error = "Username Taken" });
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return;
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}
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if (string.IsNullOrWhiteSpace(password))
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{
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peer.Send(new ErrorMessage { Error = "Password Invalid" });
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return;
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}
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var newUserData = new PlayerData
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{
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PlayerId = Guid.NewGuid(),
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Email = email,
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PasswordHash = Argon2.Hash(password, memoryCost: 16384),
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Username = name
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};
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await _database.AddAsync(newUserData);
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AttachUser(user, newUserData.PlayerId);
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SendSessionToken(peer, newUserData.PlayerId);
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}
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private void HandleVerify(NetPeer peer, User user, VerifyMessage verify)
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{
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var token = Secret.DecryptString(verify.Session, verify.Nonce, _security);
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if (!Secret.TryValidateSessionToken(token, _security, out var playerId, out _))
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{
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peer.Send(new ErrorMessage { Error = "Session Invalid" });
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return;
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}
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if (_database.GetByIndex<PlayerData>("PlayerId", playerId.ToString("D")) == null)
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{
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peer.Send(new ErrorMessage { Error = "Session Not Found" });
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return;
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}
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AttachUser(user, playerId);
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SendSessionToken(peer, playerId);
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}
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private void HandleLogin(NetPeer peer, User user, LoginMessage login)
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{
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var auth = Secret.DecryptString(login.Auth, login.Nonce, _security);
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var password = Secret.DecryptString(login.Password, login.Nonce, _security);
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if (string.IsNullOrWhiteSpace(auth) || string.IsNullOrWhiteSpace(password))
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{
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peer.Send(new ErrorMessage { Error = "Credentials Invalid" });
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return;
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}
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var isEmail = IsValidEmail(auth);
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var userData = isEmail
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? _database.GetByIndex<PlayerData>("Email", auth)
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: _database.GetByName<PlayerData>(auth);
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if (userData == null)
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{
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peer.Send(new ErrorMessage { Error = isEmail ? "Email Not Found" : "Username Not Found" });
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return;
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}
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if (!Argon2.Verify(userData.PasswordHash, password))
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{
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peer.Send(new ErrorMessage { Error = "Password Incorrect" });
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return;
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}
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AttachUser(user, userData.PlayerId);
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SendSessionToken(peer, userData.PlayerId);
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}
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private bool IsVerified(User? user) =>
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user != null &&
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user.PlayerId != Guid.Empty &&
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user.SessionExpiresAt > DateTimeOffset.UtcNow &&
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_database.GetByIndex<PlayerData>("PlayerId", user.PlayerId.ToString("D")) != null;
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private PlayerData? SessionData(User user) =>
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IsVerified(user) ? _database.GetByIndex<PlayerData>("PlayerId", user.PlayerId.ToString("D")) : null;
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private bool CheckRateLimit(string ip)
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{
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var now = DateTimeOffset.UtcNow;
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var windowStart = now.AddMinutes(-1);
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var queue = _loginAttempts.GetOrAdd(ip, _ => new Queue<DateTimeOffset>());
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var gate = _loginAttemptLocks.GetOrAdd(ip, _ => new object());
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lock (gate)
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{
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while (queue.Count > 0 && queue.Peek() < windowStart)
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{
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queue.Dequeue();
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}
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queue.Enqueue(now);
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return queue.Count <= MaxLoginAttemptsPerMinute;
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}
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}
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private void CleanupExpiredSessions()
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{
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foreach (var entry in _users.ToArray())
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{
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if (entry.Value.SessionExpiresAt != default && entry.Value.SessionExpiresAt <= DateTimeOffset.UtcNow)
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{
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if (_users.TryRemove(entry.Key, out var user))
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{
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user.Peer.Disconnect();
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}
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}
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}
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}
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private void AttachUser(User user, Guid playerId)
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{
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user.PlayerId = playerId;
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user.SessionExpiresAt = DateTimeOffset.UtcNow.AddSeconds(SessionTimeoutSeconds);
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}
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private void SendSessionToken(NetPeer peer, Guid playerId)
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{
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var expiresAtUtc = DateTimeOffset.UtcNow.AddSeconds(SessionTimeoutSeconds);
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var token = Secret.CreateSessionToken(playerId, expiresAtUtc, _security);
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if (_users.TryGetValue(peer.Id, out var user))
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{
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user.PlayerId = playerId;
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user.SessionExpiresAt = expiresAtUtc;
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user.SessionToken = token;
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}
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var nonce = Secret.NewNonce;
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peer.Send(new LoginSuccessMessage
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{
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Nonce = nonce,
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Session = Secret.EncryptString(token, nonce, _security) ?? Array.Empty<byte>()
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});
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}
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private void RefreshSessionIfNeeded(NetPeer peer, User user)
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{
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if ((user.SessionExpiresAt - DateTimeOffset.UtcNow).TotalSeconds > SessionRefreshThresholdSeconds)
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{
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return;
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}
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SendSessionToken(peer, user.PlayerId);
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}
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}
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/// <summary>
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/// Represents an active authenticated session.
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/// </summary>
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public class Session
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{
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/// <summary>
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/// The last time the session was observed as active.
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/// </summary>
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public DateTime LastUpdate;
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/// <summary>
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/// Player data associated with the session.
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/// </summary>
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public PlayerData Data = null!;
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}
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/// <summary>
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/// Tracks connection state for a connected peer.
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/// </summary>
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public class User
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{
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/// <summary>
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/// The connected network peer.
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/// </summary>
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public NetPeer Peer = null!;
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/// <summary>
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/// The last reported latency for the peer.
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/// </summary>
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public int Latency;
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/// <summary>
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/// The authenticated player identifier.
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/// </summary>
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public Guid PlayerId;
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/// <summary>
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/// The current session expiration timestamp in UTC.
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/// </summary>
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public DateTimeOffset SessionExpiresAt;
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/// <summary>
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/// The latest signed session token issued to the peer.
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/// </summary>
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public string SessionToken = string.Empty;
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}
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}
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