Meta Vens
a5241112de
Codec door refuses only a proven family mismatch; source-generated formatters pass
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WrittenAsWalked required StandardResolver's formatter to equal one of the walk's own families, which refused every source-generated formatter. WrittenAgainstWalk asks one contrary resolver per walk kind and refuses only on a reference match. DcSeq is refused as a collection written as an object; FormattedRoles passes (registration owns the attribute).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-15 20:52:13 +02:00
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GameCult.Caching
Element ids: a keyed map counts as enumerating objects; family check tests assert the exact refusal
2026-10-15 03:09:39 +02:00
GameCult.Caching.MessagePack
Codec door refuses only a proven family mismatch; source-generated formatters pass
2026-10-15 20:52:13 +02:00
GameCult.Geometry
Merge origin/main into hands/variants-c2a
2026-09-30 03:58:11 +02:00
GameCult.Logging
JSON backing store, I/O fixes, Networking Security
2026-04-18 13:01:24 +01:00
GameCult.Logging.Unity
JSON backing store, I/O fixes, Networking Security
2026-04-18 13:01:24 +01:00
GameCult.Mesh
Element ids: one Classify of the declared type; registration, Plan and Holds walk declared types
2026-10-15 01:21:22 +02:00
GameCult.Mesh.Quic
Document latest-only retention for newly attached QUIC peers
2026-09-23 18:17:37 +02:00
GameCult.Mesh.Quic.Native
Bind CultMesh authority identity to physical routes
2026-08-18 17:21:58 +02:00
GameCult.Networking
Merge origin/main into hands/variants-c2a-main (main-into-c2a)
2026-10-14 04:06:41 +02:00
GameCult.Networking.WebSockets
Recover authority-bound CultMesh and atomic generations
2026-08-26 19:01:24 +02:00
GameCult.Unity
Studio README: grouping, create in group, drag to reference
2026-09-29 14:10:39 +02:00
Directory.Build.props
Initial commit
2026-04-18 06:04:39 +01:00