CultLib/src
Repository files (latest commit first)
Filename Latest commit message Latest commit date
Meta Vens a5241112de Codec door refuses only a proven family mismatch; source-generated formatters pass
WrittenAsWalked required StandardResolver's formatter to equal one of the walk's own families, which refused every source-generated formatter. WrittenAgainstWalk asks one contrary resolver per walk kind and refuses only on a reference match. DcSeq is refused as a collection written as an object; FormattedRoles passes (registration owns the attribute).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-15 20:52:13 +02:00
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GameCult.Caching Element ids: a keyed map counts as enumerating objects; family check tests assert the exact refusal 2026-10-15 03:09:39 +02:00
GameCult.Caching.MessagePack Codec door refuses only a proven family mismatch; source-generated formatters pass 2026-10-15 20:52:13 +02:00
GameCult.Geometry Merge origin/main into hands/variants-c2a 2026-09-30 03:58:11 +02:00
GameCult.Logging JSON backing store, I/O fixes, Networking Security 2026-04-18 13:01:24 +01:00
GameCult.Logging.Unity JSON backing store, I/O fixes, Networking Security 2026-04-18 13:01:24 +01:00
GameCult.Mesh Element ids: one Classify of the declared type; registration, Plan and Holds walk declared types 2026-10-15 01:21:22 +02:00
GameCult.Mesh.Quic Document latest-only retention for newly attached QUIC peers 2026-09-23 18:17:37 +02:00
GameCult.Mesh.Quic.Native Bind CultMesh authority identity to physical routes 2026-08-18 17:21:58 +02:00
GameCult.Networking Merge origin/main into hands/variants-c2a-main (main-into-c2a) 2026-10-14 04:06:41 +02:00
GameCult.Networking.WebSockets Recover authority-bound CultMesh and atomic generations 2026-08-26 19:01:24 +02:00
GameCult.Unity Studio README: grouping, create in group, drag to reference 2026-09-29 14:10:39 +02:00
Directory.Build.props Initial commit 2026-04-18 06:04:39 +01:00