28 lines
1.1 KiB
XML
28 lines
1.1 KiB
XML
<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<OutputType>Exe</OutputType>
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<TargetFramework>net10.0</TargetFramework>
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<Nullable>enable</Nullable>
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<IsPackable>false</IsPackable>
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<!-- GameCult.Caching.MessagePack lets this check see CultUnionGuard.Inner (InternalsVisibleTo), which also shows it that
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assembly's internal GeneratedMessagePackResolver; this project's own generated one is the type in use. -->
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<NoWarn>$(NoWarn);CS0436</NoWarn>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Aot)' == 'true'">
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<PublishAot>true</PublishAot>
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<IsTrimmable>true</IsTrimmable>
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<InvariantGlobalization>true</InvariantGlobalization>
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</PropertyGroup>
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<ItemGroup Condition="'$(Aot)' == 'true'">
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<TrimmerRootAssembly Include="GameCult.Caching.GeneratorConsumer" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\..\src\GameCult.Caching.MessagePack\GameCult.Caching.MessagePack.csproj" />
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<PackageReference Include="MessagePack" Version="3.1.7" />
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</ItemGroup>
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<Import Project="..\..\src\GameCult.Caching.MessagePack\buildTransitive\GameCult.Caching.MessagePack.targets" />
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</Project>
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