CultLib/src
Repository files (latest commit first)
Filename Latest commit message Latest commit date
2026-10-12 05:06:19 +02:00
..
GameCult.Caching Caching: an empty direct flush still applies as before; only a write that checked keys and has nothing else to write writes no file. Tests: the delisting writer declares the widget; the checked-key flush also writes 2026-10-12 05:06:19 +02:00
GameCult.Caching.MessagePack Caching: a removal of a key the cache does not hold is a check-only key judged under the store's lock; ExpectUnchanged compares foreign records too 2026-10-12 04:03:41 +02:00
GameCult.Geometry Merge origin/main into hands/variants-c2a 2026-09-30 03:58:11 +02:00
GameCult.Logging JSON backing store, I/O fixes, Networking Security 2026-04-18 13:01:24 +01:00
GameCult.Logging.Unity JSON backing store, I/O fixes, Networking Security 2026-04-18 13:01:24 +01:00
GameCult.Mesh C# stores: every flush, commit and CultMesh single-file write applies a write set to the durable store 2026-10-03 03:05:08 +02:00
GameCult.Mesh.Quic Document latest-only retention for newly attached QUIC peers 2026-09-23 18:17:37 +02:00
GameCult.Mesh.Quic.Native Bind CultMesh authority identity to physical routes 2026-08-18 17:21:58 +02:00
GameCult.Networking Merge CultCache R1 (f789c8d1) into C2a: one reader per runtime, R1's failure taxonomy 2026-10-02 19:41:35 +02:00
GameCult.Networking.WebSockets Recover authority-bound CultMesh and atomic generations 2026-08-26 19:01:24 +02:00
GameCult.Unity Studio README: grouping, create in group, drag to reference 2026-09-29 14:10:39 +02:00
Directory.Build.props Initial commit 2026-04-18 06:04:39 +01:00