CultLib/tests
Repository files (latest commit first)
Filename Latest commit message Latest commit date
Meta Vens 5d2a880ffc numeric-leaves vectors: the 2^24+1 reads row and float32-nan.msgpack, written by the C# reference
Regenerated with CULTCACHE_WRITE_VECTORS=1 on Yggdrasil (dotnet 10 image, 16 vector tests green). Completes the previous commit; both build, and the TS suites are checked once at the end.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 09:31:45 +02:00
..
GameCult.Caching.ConsumerBuild Delete the CultCache MessagePack source generator 2026-09-13 23:38:08 +02:00
GameCult.Caching.InteropPeer Delete the CultCache MessagePack source generator 2026-09-13 23:38:08 +02:00
GameCult.Caching.Tests batch 4 code: mesh readers decode through the definition's formatter, float32 sNaN refused, slot keys capped at 65535 2026-10-11 09:18:18 +02:00
GameCult.Geometry.Tests Geometry tests: import System.Linq for the reference walk test 2026-09-30 02:30:43 +02:00
GameCult.Mesh.Quic.Native.Tests Extend the Cut 5 interop lane: a late C# native connector gets the TS retained frame 2026-09-23 18:32:39 +02:00
GameCult.Mesh.Quic.Tests Fix a flaky disconnect wait in the reliable-ordered retention test 2026-09-23 18:20:36 +02:00
GameCult.Mesh.Tests Tests: the Mesh same-schema read serves only owned rows; the unowned put answer must try to send 2026-09-30 06:23:09 +02:00
GameCult.Networking.InteropPeer Ack Cut 1c (C#): a Connect's sequence says whether it repeats; the handshake alone seeds the watermark 2026-09-30 05:51:14 +02:00
GameCult.Networking.Tests C#: an unsendable goodbye names the failure by a fixed code 2026-09-30 23:04:40 +02:00
GameCult.Networking.WebSockets.Tests Add real browser CultMesh transport proof 2026-08-18 00:05:57 +02:00
vectors numeric-leaves vectors: the 2^24+1 reads row and float32-nan.msgpack, written by the C# reference 2026-10-11 09:31:45 +02:00