CultLib/tests
Repository files (latest commit first)
Filename Latest commit message Latest commit date
Meta Vens 6c7cfa7a94 Studio: refuse built-ins by asset identity, not GUID digits; add Clear for stale keys
TrimEnd('0','f') missed Library/unity default resources built-ins whose GUID
has no all-zero or all-f suffix (e.g. 0000000000000000e000000000000000, the
LegacyRuntime font / Cube mesh in 6000.3.24f1). Ask AssetDatabase instead: a
real project asset is always a main or sub-asset under Assets/ or Packages/;
built-ins are neither. Also add a Clear button beside the stale-value warning
so a non-resolving stored key can be cleared without picking a substitute
asset first (drawing still never rewrites a stored value on its own).

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-17 20:09:53 +02:00
..
GameCult.Caching.ConsumerBuild Delete the CultCache MessagePack source generator 2026-09-13 23:38:08 +02:00
GameCult.Caching.InteropPeer Delete the CultCache MessagePack source generator 2026-09-13 23:38:08 +02:00
GameCult.Caching.Tests Studio: refuse built-ins by asset identity, not GUID digits; add Clear for stale keys 2026-09-17 20:09:53 +02:00
GameCult.Geometry.Tests Make CultMath normalize follow dxc and release 0.2.2 2026-09-14 18:04:04 +02:00
GameCult.Mesh.Quic.Native.Tests Bind CultMesh authority identity to physical routes 2026-08-18 17:21:58 +02:00
GameCult.Mesh.Quic.Tests Recover authority-bound CultMesh and atomic generations 2026-08-26 19:01:24 +02:00
GameCult.Mesh.Tests Encode a CultMesh realtime frame in TypeScript 2026-09-16 19:20:41 +02:00
GameCult.Networking.InteropPeer Merge the CultCache store-routing cuts into main 2026-09-14 15:16:29 +02:00
GameCult.Networking.Tests Make generated and reflective document members one rule 2026-09-13 22:00:16 +02:00
GameCult.Networking.WebSockets.Tests Add real browser CultMesh transport proof 2026-08-18 00:05:57 +02:00