CultLib/tests
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Filename Latest commit message Latest commit date
Meta Vens c9ba53cfe1 R-AT: pin the edge comparator's tied-from-and-role survivor in C#
The same live mutant Soul found in Rust (dropping to.schemaId/to.recordKey
from the edge comparator) survives in C# too - both runtimes share the
comparator's shape, not a rule proving it. Land the C# mirror of Soul's
self-citing-peer counterexample from the rig, renamed so the self edge's
push order and the correct sort order actually disagree (the rig's own
"hub"/"other" naming left the drop-both mutation surviving by coincidence
of push order matching alphabetical order - see the Rust commit on this
branch for the construction).

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-09-23 08:34:44 +02:00
..
GameCult.Caching.ConsumerBuild Delete the CultCache MessagePack source generator 2026-09-13 23:38:08 +02:00
GameCult.Caching.InteropPeer Delete the CultCache MessagePack source generator 2026-09-13 23:38:08 +02:00
GameCult.Caching.Tests R-AL/R-AM/R-AO: C# regression tests for the fix batch 2026-09-23 07:17:21 +02:00
GameCult.Geometry.Tests Make CultMath normalize follow dxc and release 0.2.2 2026-09-14 18:04:04 +02:00
GameCult.Mesh.Quic.Native.Tests Bind CultMesh authority identity to physical routes 2026-08-18 17:21:58 +02:00
GameCult.Mesh.Quic.Tests Recover authority-bound CultMesh and atomic generations 2026-08-26 19:01:24 +02:00
GameCult.Mesh.Tests R-R vs R-F discrepancy: CultMesh's typed API refuses empty keys, doesn't answer empty 2026-09-22 19:18:00 +02:00
GameCult.Networking.InteropPeer Merge the CultCache store-routing cuts into main 2026-09-14 15:16:29 +02:00
GameCult.Networking.Tests R-AT: pin the edge comparator's tied-from-and-role survivor in C# 2026-09-23 08:34:44 +02:00
GameCult.Networking.WebSockets.Tests Add real browser CultMesh transport proof 2026-08-18 00:05:57 +02:00