CultLib/tests
Repository files (latest commit first)
Filename Latest commit message Latest commit date
Meta Vens c85edf90bb cultcache-ts slots: a default fills only a missing slot, a nil is null in a reference slot and refused in a value slot, bytes reads a str
Held to tests/vectors/slot-nil/reads.msgpack, written by the C# reference (SlotNilVectorTests): every accepted row
rewrites to the reference's bytes, nil in an int slot is refused. 94a26431c000c0 round-trips byte-identical.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-11 21:05:09 +02:00
..
GameCult.Caching.ConsumerBuild Delete the CultCache MessagePack source generator 2026-09-13 23:38:08 +02:00
GameCult.Caching.InteropPeer Delete the CultCache MessagePack source generator 2026-09-13 23:38:08 +02:00
GameCult.Caching.Tests slot-nil vectors: the C# writer for what the reference reads and rewrites for a nil or short record in each slot kind 2026-10-11 21:01:33 +02:00
GameCult.Geometry.Tests Geometry tests: import System.Linq for the reference walk test 2026-09-30 02:30:43 +02:00
GameCult.Mesh.Quic.Native.Tests Extend the Cut 5 interop lane: a late C# native connector gets the TS retained frame 2026-09-23 18:32:39 +02:00
GameCult.Mesh.Quic.Tests Fix a flaky disconnect wait in the reliable-ordered retention test 2026-09-23 18:20:36 +02:00
GameCult.Mesh.Tests Tests: the Mesh same-schema read serves only owned rows; the unowned put answer must try to send 2026-09-30 06:23:09 +02:00
GameCult.Networking.InteropPeer Ack Cut 1c (C#): a Connect's sequence says whether it repeats; the handshake alone seeds the watermark 2026-09-30 05:51:14 +02:00
GameCult.Networking.Tests C#: an unsendable goodbye names the failure by a fixed code 2026-09-30 23:04:40 +02:00
GameCult.Networking.WebSockets.Tests Add real browser CultMesh transport proof 2026-08-18 00:05:57 +02:00
vectors cultcache-ts slots: a default fills only a missing slot, a nil is null in a reference slot and refused in a value slot, bytes reads a str 2026-10-11 21:05:09 +02:00