Meta Vens
be5ba22264
Vectors: the variant renames itself and the legacy catalog publishes every schema it holds
...
variant-slot-v3 overrides the variant's name, which the reader requires of a variant, so C# reads it and the others refuse the
fifth slot. The legacy-layout catalog vectors carry an entry per schema, so a store the reader accepts differs from the one it
refuses only by the bytes after it. missing-schema-v3 is refused by C# too.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-09-30 04:21:23 +02:00
..
GameCult.Caching.ConsumerBuild
Delete the CultCache MessagePack source generator
2026-09-13 23:38:08 +02:00
GameCult.Caching.InteropPeer
Interop: an element id crosses C#, TypeScript, Python and Rust
2026-09-29 15:03:09 +02:00
GameCult.Caching.Tests
Store reader: a record whose schema the catalog does not publish is unreadable
2026-09-30 04:19:35 +02:00
GameCult.Geometry.Tests
Geometry tests: import System.Linq for the reference walk test
2026-09-30 02:30:43 +02:00
GameCult.Mesh.Quic.Native.Tests
Extend the Cut 5 interop lane: a late C# native connector gets the TS retained frame
2026-09-23 18:32:39 +02:00
GameCult.Mesh.Quic.Tests
Fix a flaky disconnect wait in the reliable-ordered retention test
2026-09-23 18:20:36 +02:00
GameCult.Mesh.Tests
Store readability: one typed refusal, one full reader, one store shape
2026-09-30 04:06:44 +02:00
GameCult.Networking.InteropPeer
Wait for a client before quic-realtime-serve broadcasts
2026-09-23 14:38:51 +02:00
GameCult.Networking.Tests
Merge RUDP stray-packet hardening across all four runtimes
2026-09-29 22:05:30 +02:00
GameCult.Networking.WebSockets.Tests
Add real browser CultMesh transport proof
2026-08-18 00:05:57 +02:00
vectors
Vectors: the variant renames itself and the legacy catalog publishes every schema it holds
2026-09-30 04:21:23 +02:00