CultLib/tests
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Fork card: unavailable is not confirmed, request_id makes a retry safe, forbidden precedes a bad body
unavailable now says the outcome is NOT CONFIRMED (a timeout after Huginn had
the request may have stored it). The answer request and the stored desk_answer
carry a client-set request_id: a retry with the same id and body returns the
stored outcome and never adds a Revision; the same id with another body is
request_id_conflict (409). A non-Active member with a bad body gets forbidden
first. Scenarios: unavailable-then-retry (stored and not stored), replayed
Refused, conflict, same id from another account, forbidden before the body.
Both judges follow; vectors regenerated.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-11-10 15:38:15 +00:00
..
GameCult.Caching.ConsumerBuild Cacheless single-file API: WriteDocument encodes the declared type, the registry is the call's argument, DecodeDocument moves to CultCodec, ReadStoreSnapshot's gate is pinned 2026-10-23 01:38:16 +02:00
GameCult.Caching.GeneratorConsumer GeneratorConsumer: skip every ref-keyed dictionary serialization under NativeAOT 2026-10-28 00:03:21 +01:00
GameCult.Caching.InteropPeer Merge main at cultlib-unity-v2.0.0 (42dce361) into C2a: one owner per collision 2026-10-22 20:35:33 +02:00
GameCult.Caching.OutsideStoreTests write-ownership-cs: a write owns a record by the written type; one-batch retype is eviction then add (squash of hands/variants-write-ownership a4eae905..8c7252ea) 2026-10-28 08:22:20 +01:00
GameCult.Caching.Tests docs/start: verbatim drift check for the C# and TypeScript first-call blocks 2026-11-05 09:43:55 +00:00
GameCult.Geometry.Tests GeometryDocumentTests: a generated formatter passes the element-id door 2026-10-15 20:52:25 +02:00
GameCult.Mesh.Quic.Native.Tests Extend the Cut 5 interop lane: a late C# native connector gets the TS retained frame 2026-09-23 18:32:39 +02:00
GameCult.Mesh.Quic.Tests Fix a flaky disconnect wait in the reliable-ordered retention test 2026-09-23 18:20:36 +02:00
GameCult.Mesh.Tests C#: SubmitDocumentAsync and the shard write forwarder complete on the result frame 2026-11-08 13:24:27 +00:00
GameCult.Networking.InteropPeer interop peer: C# store holds the spec's admitted schema-id names (compatible ids) 2026-11-09 14:12:38 +00:00
GameCult.Networking.Tests Fork card: unavailable is not confirmed, request_id makes a retry safe, forbidden precedes a bad body 2026-11-10 15:38:15 +00:00
GameCult.Networking.WebSockets.Tests Add real browser CultMesh transport proof 2026-08-18 00:05:57 +02:00
vectors cultnet-py: multi-peer RUDP socket server, with C#-captured transcript parity 2026-11-07 01:36:55 +00:00