2026-11-12 02:19:28 +00:00
..
GameCult.Caching.ConsumerBuild
Cacheless single-file API: WriteDocument encodes the declared type, the registry is the call's argument, DecodeDocument moves to CultCodec, ReadStoreSnapshot's gate is pinned
2026-10-23 01:38:16 +02:00
GameCult.Caching.GeneratorConsumer
GeneratorConsumer: check the generated formatter behind the guard's wrapper (CultUnionGuard.Inner)
2026-11-12 02:19:28 +00:00
GameCult.Caching.InteropPeer
Merge main at cultlib-unity-v2.0.0 ( 42dce361) into C2a: one owner per collision
2026-10-22 20:35:33 +02:00
GameCult.Caching.OutsideStoreTests
write-ownership-cs: a write owns a record by the written type; one-batch retype is eviction then add (squash of hands/variants-write-ownership a4eae905..8c7252ea)
2026-10-28 08:22:20 +01:00
GameCult.Caching.Tests
A resolver that hands out MessagePack's own [Key] formatter exempts nothing: contract, CHANGELOG, README, test
2026-11-12 02:19:28 +00:00
GameCult.Geometry.Tests
GeometryDocumentTests: a generated formatter passes the element-id door
2026-10-15 20:52:25 +02:00
GameCult.Mesh.Quic.Native.Tests
Extend the Cut 5 interop lane: a late C# native connector gets the TS retained frame
2026-09-23 18:32:39 +02:00
GameCult.Mesh.Quic.Tests
Fix a flaky disconnect wait in the reliable-ordered retention test
2026-09-23 18:20:36 +02:00
GameCult.Mesh.Tests
Readability manifest: legacy-catalog c0 rows and directory-at-path, walked by all four runtimes ( #114 )
2026-11-11 17:25:05 +00:00
GameCult.Networking.InteropPeer
interop peer: C# store holds the spec's admitted schema-id names (compatible ids)
2026-11-09 14:12:38 +00:00
GameCult.Networking.Tests
Fork card: decider_count, answerer_count, nullable answerer (reader views) ( #117 )
2026-11-11 18:12:00 +00:00
GameCult.Networking.WebSockets.Tests
Add real browser CultMesh transport proof
2026-08-18 00:05:57 +02:00
vectors
A resolver that hands out MessagePack's own [Key] formatter exempts nothing: contract, CHANGELOG, README, test
2026-11-12 02:19:28 +00:00