CultLib/tests
Repository files (latest commit first)
Filename Latest commit message Latest commit date
Meta Vens a7114a1f9f C# write set: tests for copy-forward, raw catalog carry, header rule and the inverted lay-back rules
New WriteSetTests (single-file and directory stores, flush and commit): another writer's write and
removal survive, a store that appeared after open is kept, an unstaged in-place change is not
written, a copied record keeps the catalog entry the store holds now, an entry's unknown trailing
fields survive byte for byte, conditional and unconditional commits write the same bytes, the
header drops only when every copied record is known id-free, v2 exactly with a variant. Mesh: a
write copies neighbours forward and replaces only its key. The lay-back and whole-view tests and
the flush-restamp tests are rewritten or removed with the rules they pinned.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-03 03:16:49 +02:00
..
GameCult.Caching.ConsumerBuild Delete the CultCache MessagePack source generator 2026-09-13 23:38:08 +02:00
GameCult.Caching.InteropPeer Test: TypeScript writes a record under an older schema id, C# declares it and rewrites it 2026-09-30 11:32:47 +02:00
GameCult.Caching.Tests C# write set: tests for copy-forward, raw catalog carry, header rule and the inverted lay-back rules 2026-10-03 03:16:49 +02:00
GameCult.Geometry.Tests Geometry tests: import System.Linq for the reference walk test 2026-09-30 02:30:43 +02:00
GameCult.Mesh.Quic.Native.Tests Extend the Cut 5 interop lane: a late C# native connector gets the TS retained frame 2026-09-23 18:32:39 +02:00
GameCult.Mesh.Quic.Tests Fix a flaky disconnect wait in the reliable-ordered retention test 2026-09-23 18:20:36 +02:00
GameCult.Mesh.Tests C# write set: tests for copy-forward, raw catalog carry, header rule and the inverted lay-back rules 2026-10-03 03:16:49 +02:00
GameCult.Networking.InteropPeer Ack Cut 1c (C#): a Connect's sequence says whether it repeats; the handshake alone seeds the watermark 2026-09-30 05:51:14 +02:00
GameCult.Networking.Tests Merge CultCache R1 (f789c8d1) into C2a: one reader per runtime, R1's failure taxonomy 2026-10-02 19:41:35 +02:00
GameCult.Networking.WebSockets.Tests Add real browser CultMesh transport proof 2026-08-18 00:05:57 +02:00
vectors Mesh single-file store: tests for dangling link, directory, zero byte, lock, concurrent replace and the older layout; contract sentence 2026-10-03 02:02:02 +02:00