CultLib/src
Repository files (latest commit first)
Filename Latest commit message Latest commit date
2026-10-23 17:05:12 +02:00
..
GameCult.Caching Caching: the gate's stale-guess cap is 1,000, so a validation that runs the body again and again throws before the suite times out 2026-10-23 17:05:12 +02:00
GameCult.Caching.MessagePack Cacheless single-file API: WriteDocument encodes the declared type, the registry is the call's argument, DecodeDocument moves to CultCodec, ReadStoreSnapshot's gate is pinned 2026-10-23 01:38:16 +02:00
GameCult.Geometry Merge origin/main into hands/variants-c2a 2026-09-30 03:58:11 +02:00
GameCult.Logging JSON backing store, I/O fixes, Networking Security 2026-04-18 13:01:24 +01:00
GameCult.Logging.Unity JSON backing store, I/O fixes, Networking Security 2026-04-18 13:01:24 +01:00
GameCult.Mesh Cacheless single-file API: WriteDocument encodes the declared type, the registry is the call's argument, DecodeDocument moves to CultCodec, ReadStoreSnapshot's gate is pinned 2026-10-23 01:38:16 +02:00
GameCult.Mesh.Quic Document latest-only retention for newly attached QUIC peers 2026-09-23 18:17:37 +02:00
GameCult.Mesh.Quic.Native Bind CultMesh authority identity to physical routes 2026-08-18 17:21:58 +02:00
GameCult.Networking Merge origin/main into hands/variants-c2a-main (main-into-c2a) 2026-10-14 04:06:41 +02:00
GameCult.Networking.WebSockets Recover authority-bound CultMesh and atomic generations 2026-08-26 19:01:24 +02:00
GameCult.Unity Release prep: org.gamecult.cultlib 2.0.0 and org.gamecult.caching.unity 2.0.0 versions, changelogs, install docs 2026-10-22 15:44:39 +02:00
Directory.Build.props Initial commit 2026-04-18 06:04:39 +01:00