163 lines
9.8 KiB
C#
163 lines
9.8 KiB
C#
using System;
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using System.Buffers;
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using MessagePack;
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namespace GameCult.Networking
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{
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/// <summary>
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/// Serializes and deserializes the explicit modern CultNet schema-v0 message family.
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/// </summary>
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public static class CultNetSchemaMessageSerialization
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{
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/// <summary>
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/// Gets the serializer options used for CultNet schema-v0 messages.
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/// </summary>
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public static readonly MessagePackSerializerOptions Options =
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MessagePackSerializerOptions.Standard.WithSecurity(MessagePackSecurity.UntrustedData);
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/// <summary>
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/// Serializes a typed CultNet schema message.
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/// </summary>
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public static byte[] Serialize<T>(T message) where T : ICultNetSchemaMessage
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{
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if (message == null) throw new ArgumentNullException(nameof(message));
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return MessagePackSerializer.Serialize(message, Options);
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}
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/// <summary>
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/// Deserializes a typed CultNet schema message.
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/// </summary>
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public static T Deserialize<T>(byte[] payload) where T : ICultNetSchemaMessage
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{
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if (payload == null) throw new ArgumentNullException(nameof(payload));
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if (typeof(T) == typeof(CultNetWriteAdmittedMessage)) CultNetAdmittedMessageId.Require(payload);
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return MessagePackSerializer.Deserialize<T>(payload, Options);
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}
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/// <summary>
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/// Deserializes a CultNet schema message by inspecting its schema version.
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/// </summary>
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public static ICultNetSchemaMessage Deserialize(byte[] payload)
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{
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if (payload == null) throw new ArgumentNullException(nameof(payload));
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var header = MessagePackSerializer.Deserialize<CultNetSchemaHeader>(payload, Options);
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if (header == null || string.IsNullOrWhiteSpace(header.SchemaVersion))
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{
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throw new MessagePackSerializationException("CultNet schema-v0 payload is missing schemaVersion.");
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}
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return header.SchemaVersion switch
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{
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CultNetSchemaVersions.Hello => Deserialize<CultNetHelloMessage>(payload),
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CultNetSchemaVersions.Login => Deserialize<CultNetLoginMessage>(payload),
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CultNetSchemaVersions.Register => Deserialize<CultNetRegisterMessage>(payload),
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CultNetSchemaVersions.Verify => Deserialize<CultNetVerifyMessage>(payload),
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CultNetSchemaVersions.LoginSuccess => Deserialize<CultNetLoginSuccessMessage>(payload),
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CultNetSchemaVersions.Error => Deserialize<CultNetErrorMessage>(payload),
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CultNetSchemaVersions.ErrorV1 => Deserialize<CultNetErrorV1Message>(payload),
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CultNetSchemaVersions.WriteAdmitted => Deserialize<CultNetWriteAdmittedMessage>(payload),
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CultNetSchemaVersions.SampleChangeName => Deserialize<CultNetSampleChangeNameMessage>(payload),
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CultNetSchemaVersions.SampleChat => Deserialize<CultNetSampleChatMessage>(payload),
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CultNetSchemaVersions.OperationRequest => Deserialize<CultNetOperationRequestMessage>(payload),
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CultNetSchemaVersions.OperationResponse => Deserialize<CultNetOperationResponseMessage>(payload),
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CultNetSchemaVersions.DocumentDelete => Deserialize<CultNetDocumentDeleteMessage>(payload),
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CultNetSchemaVersions.DocumentPutRaw => Deserialize<CultNetDocumentPutRawMessage>(payload),
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CultNetSchemaVersions.SnapshotRequest => Deserialize<CultNetSnapshotRequestMessage>(payload),
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CultNetSchemaVersions.SnapshotResponseRaw => Deserialize<CultNetSnapshotResponseRawMessage>(payload),
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CultNetSchemaVersions.SnapshotRequestV1 => Deserialize<CultNetSnapshotRequestV1Message>(payload),
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CultNetSchemaVersions.DatabaseSubscribeV1 => Deserialize<CultNetDatabaseSubscribeV1Message>(payload),
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CultNetSchemaVersions.SnapshotResponseRawV1 => Deserialize<CultNetSnapshotResponseRawV1Message>(payload),
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CultNetSchemaVersions.DatabaseSubscribe => Deserialize<CultNetDatabaseSubscribeMessage>(payload),
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CultNetSchemaVersions.DatabaseUnsubscribe => Deserialize<CultNetDatabaseUnsubscribeMessage>(payload),
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CultNetSchemaVersions.DatabaseChangeRaw => Deserialize<CultNetDatabaseChangeRawMessage>(payload),
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CultNetSchemaVersions.ShardCatalogRequest => Deserialize<CultNetShardCatalogRequestMessage>(payload),
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CultNetSchemaVersions.ShardCatalogResponse => Deserialize<CultNetShardCatalogResponseMessage>(payload),
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CultNetSchemaVersions.ShardLogRequest => Deserialize<CultNetShardLogRequestMessage>(payload),
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CultNetSchemaVersions.ShardLogResponse => Deserialize<CultNetShardLogResponseMessage>(payload),
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CultNetSchemaVersions.SimulationObservation => Deserialize<CultNetSimulationObservationMessage>(payload),
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CultNetSchemaVersions.SimulationConsensusCandidate => Deserialize<CultNetSimulationConsensusCandidateMessage>(payload),
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CultNetSchemaVersions.VerseCatalogRequest => Deserialize<CultMeshVerseCatalogRequestMessage>(payload),
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CultNetSchemaVersions.VerseCatalogResponse => Deserialize<CultMeshVerseCatalogResponseMessage>(payload),
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CultNetSchemaVersions.SessionOpen => Deserialize<CultMeshSessionOpenMessage>(payload),
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CultNetSchemaVersions.SessionAccepted => Deserialize<CultMeshSessionAcceptedMessage>(payload),
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CultNetSchemaVersions.PeerExchangeRequest => Deserialize<CultMeshPeerExchangeRequestMessage>(payload),
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CultNetSchemaVersions.PeerExchangeResponse => Deserialize<CultMeshPeerExchangeResponseMessage>(payload),
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CultNetSchemaVersions.ContentChunkRequest => Deserialize<CultMeshContentChunkRequestMessage>(payload),
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CultNetSchemaVersions.ContentChunkResponse => Deserialize<CultMeshContentChunkResponseMessage>(payload),
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CultNetSchemaVersions.BodyReadRequest => Deserialize<CultMeshBodyReadRequestMessage>(payload),
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CultNetSchemaVersions.BodyReadResponse => Deserialize<CultMeshBodyReadResponseMessage>(payload),
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CultNetSchemaVersions.SchemaCatalogRequest => Deserialize<CultNetSchemaCatalogRequestMessage>(payload),
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CultNetSchemaVersions.SchemaCatalogResponse => Deserialize<CultNetSchemaCatalogResponseMessage>(payload),
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_ => throw new MessagePackSerializationException(
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$"Unsupported CultNet schema-v0 message \"{header.SchemaVersion}\".")
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};
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}
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[MessagePackObject(AllowPrivate = true)]
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internal sealed class CultNetSchemaHeader
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{
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[Key("schemaVersion")] public string SchemaVersion { get; set; } = string.Empty;
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}
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}
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/// <summary>
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/// The write_admitted messageId rule (write-receipt.md): a letter (Lu Ll Lt Lm Lo) or number (Nd Nl No) somewhere, no
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/// Default_Ignorable code point anywhere, as of Unicode 16.0, wire bytes that are valid UTF-8, compared raw (never trimmed).
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/// The tables are embedded (CultNetUnicodeMessageIdTables.cs, generated by scripts/gen-unicode-messageid-tables.py), not
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/// .NET's, so the running runtime's Unicode version changes no result; the other four runtimes embed the same tables.
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/// </summary>
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internal static class CultNetAdmittedMessageId
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{
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private static readonly System.Text.UTF8Encoding StrictUtf8 = new(false, true);
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/// <summary>Throws unless every top-level <c>messageId</c> key of the frame is a valid write_admitted id; other keys are left to the serializer.</summary>
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public static void Require(byte[] payload)
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{
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var reader = new MessagePackReader(payload);
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var entries = reader.ReadMapHeader();
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for (var index = 0; index < entries; index++)
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{
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var key = reader.NextMessagePackType == MessagePackType.String ? reader.ReadString() : null;
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if (key == "messageId" && reader.NextMessagePackType == MessagePackType.String)
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{
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string id;
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try { id = StrictUtf8.GetString(reader.ReadStringSequence()!.Value.ToArray()); }
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catch (System.Text.DecoderFallbackException) { throw new MessagePackSerializationException("cultnet.write_admitted.v0 messageId is not valid UTF-8."); }
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if (!IsValid(id)) throw new MessagePackSerializationException("cultnet.write_admitted.v0 messageId must contain a letter or number and no Default_Ignorable code point.");
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continue; // a repeated messageId key is checked too: the serializer keeps the last, so every one must be valid
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}
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if (key == null) reader.Skip();
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reader.Skip();
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}
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}
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public static bool IsValid(string id)
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{
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var hasLetterOrNumber = false;
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for (var at = 0; at < id.Length; at += char.IsSurrogatePair(id, at) ? 2 : 1)
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{
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var point = char.IsSurrogatePair(id, at) ? char.ConvertToUtf32(id, at) : id[at];
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if (InRanges(CultNetUnicodeMessageIdTables.DefaultIgnorable, point)) return false;
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hasLetterOrNumber |= InRanges(CultNetUnicodeMessageIdTables.LetterOrNumber, point);
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}
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return hasLetterOrNumber;
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}
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private static bool InRanges(int[] ranges, int point)
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{
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int low = 0, high = ranges.Length / 2 - 1;
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while (low <= high)
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{
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var mid = (low + high) >> 1;
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if (point < ranges[2 * mid]) high = mid - 1;
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else if (point > ranges[2 * mid + 1]) low = mid + 1;
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else return true;
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}
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return false;
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}
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}
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}
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