CultLib/tests
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Filename Latest commit message Latest commit date
Meta Vens c770db6e77 Merge hands/union-codec-ts: cultcache-ts slot record and union codecs, and one typed owner of document-payload reads and writes (DocumentPayload)
Soul passes cultlib-gaps:verdict:cut-union-codec-ts.s1-s9. Operator rulings ts-payload-opaque-type and ts-opaque-type-kept. Low pin gaps deferred to follow_up ts-codec-pin-gaps.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-11 22:40:37 +02:00
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GameCult.Caching.ConsumerBuild Delete the CultCache MessagePack source generator 2026-09-13 23:38:08 +02:00
GameCult.Caching.InteropPeer Delete the CultCache MessagePack source generator 2026-09-13 23:38:08 +02:00
GameCult.Caching.Tests Merge hands/union-codec-ts: cultcache-ts slot record and union codecs, and one typed owner of document-payload reads and writes (DocumentPayload) 2026-10-11 22:40:37 +02:00
GameCult.Geometry.Tests Geometry tests: import System.Linq for the reference walk test 2026-09-30 02:30:43 +02:00
GameCult.Mesh.Quic.Native.Tests Extend the Cut 5 interop lane: a late C# native connector gets the TS retained frame 2026-09-23 18:32:39 +02:00
GameCult.Mesh.Quic.Tests Fix a flaky disconnect wait in the reliable-ordered retention test 2026-09-23 18:20:36 +02:00
GameCult.Mesh.Tests Tests: the Mesh same-schema read serves only owned rows; the unowned put answer must try to send 2026-09-30 06:23:09 +02:00
GameCult.Networking.InteropPeer Ack Cut 1c (C#): a Connect's sequence says whether it repeats; the handshake alone seeds the watermark 2026-09-30 05:51:14 +02:00
GameCult.Networking.Tests C#: an unsendable goodbye names the failure by a fixed code 2026-09-30 23:04:40 +02:00
GameCult.Networking.WebSockets.Tests Add real browser CultMesh transport proof 2026-08-18 00:05:57 +02:00
vectors Merge hands/union-codec-ts: cultcache-ts slot record and union codecs, and one typed owner of document-payload reads and writes (DocumentPayload) 2026-10-11 22:40:37 +02:00