CultLib/tests
Repository files (latest commit first)
Filename Latest commit message Latest commit date
Meta Vens 86bd050149 Gate: count passed cases, fail on any not-Passed result, pin the 1.0.60 writer vector by hash
C# stages count TRX results with outcome Passed per class and fail '<stage>-notpassed' on any other
outcome (an [Ignore]d case is NotExecuted); Python also fails on skipped=, expected failures= and
unexpected successes=. Every stage prints its passed count. The committed 1.0.60 writer vector is
compared to a recorded sha256 (the 1.0.60 writer stamps wall-clock times, so no writer stage can
reproduce its bytes).

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-27 09:02:18 +01:00
..
GameCult.Caching.ConsumerBuild Cacheless single-file API: WriteDocument encodes the declared type, the registry is the call's argument, DecodeDocument moves to CultCodec, ReadStoreSnapshot's gate is pinned 2026-10-23 01:38:16 +02:00
GameCult.Caching.InteropPeer Merge main at cultlib-unity-v2.0.0 (42dce361) into C2a: one owner per collision 2026-10-22 20:35:33 +02:00
GameCult.Caching.Tests Tests: a cacheless write never takes a record a same-named version of its schema claims 2026-10-27 08:37:10 +01:00
GameCult.Geometry.Tests GeometryDocumentTests: a generated formatter passes the element-id door 2026-10-15 20:52:25 +02:00
GameCult.Mesh.Quic.Native.Tests Extend the Cut 5 interop lane: a late C# native connector gets the TS retained frame 2026-09-23 18:32:39 +02:00
GameCult.Mesh.Quic.Tests Fix a flaky disconnect wait in the reliable-ordered retention test 2026-09-23 18:20:36 +02:00
GameCult.Mesh.Tests Content vectors tests: chunk-ref extras sit past the id slot; add id-slot cases (chunk_id_str, chunk_id_int, chunk_id_str8, chunk_6) 2026-10-22 21:33:49 +02:00
GameCult.Networking.InteropPeer Ack Cut 1c (C#): a Connect's sequence says whether it repeats; the handshake alone seeds the watermark 2026-09-30 05:51:14 +02:00
GameCult.Networking.Tests Merge origin/main into hands/variants-c2a-main (main-into-c2a) 2026-10-14 04:06:41 +02:00
GameCult.Networking.WebSockets.Tests Add real browser CultMesh transport proof 2026-08-18 00:05:57 +02:00
vectors Gate: count passed cases, fail on any not-Passed result, pin the 1.0.60 writer vector by hash 2026-10-27 09:02:18 +01:00