The local server sent every RUDP reply as one datagram, so a snapshot of a
100 KB put raised EMSGSIZE inside _rudp_loop and ended the RUDP thread for
every peer. Replies are now fragmented by rudp_max_fragment_bytes (default
CULTMESH_RUDP_DEFAULT_MAX_FRAGMENT_BYTES, 1200, as in the Rust and
TypeScript servers), and each peer's reliable queue is bounded by
rudp_max_pending_reliable_packets; serve_node takes both.
A put arriving over RUDP whose served-alone reply would take more
fragments than one message (65535) or the peer's reliable queue can hold
is refused as document_unservable, with fragmentCount and
maxFragmentCount in its details. A datagram that cannot leave, or a reply
the peer's queue cannot take, is counted in rudp_send_failures and never
raised out of the loop.
This overlaps hands/ack-cutD (not yet on main), which classifies send
failures and ends only the affected peer's session; its counter has the
same name, and its classifier should replace the plain count here when it
merges.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>