2026-10-23 01:44:57 +02:00
..
GameCult.Caching
CHANGELOGs list the measured public surface against 2.0.1 (apicompat strict): members on their owning types, Id members in Mesh, Networking and Geometry, Rust SchemaConflictError, cultnet-rs register
2026-10-23 01:44:57 +02:00
GameCult.Caching.MessagePack
Cacheless single-file API: WriteDocument encodes the declared type, the registry is the call's argument, DecodeDocument moves to CultCodec, ReadStoreSnapshot's gate is pinned
2026-10-23 01:38:16 +02:00
GameCult.Geometry
Merge origin/main into hands/variants-c2a
2026-09-30 03:58:11 +02:00
GameCult.Logging
JSON backing store, I/O fixes, Networking Security
2026-04-18 13:01:24 +01:00
GameCult.Logging.Unity
JSON backing store, I/O fixes, Networking Security
2026-04-18 13:01:24 +01:00
GameCult.Mesh
Cacheless single-file API: WriteDocument encodes the declared type, the registry is the call's argument, DecodeDocument moves to CultCodec, ReadStoreSnapshot's gate is pinned
2026-10-23 01:38:16 +02:00
GameCult.Mesh.Quic
Document latest-only retention for newly attached QUIC peers
2026-09-23 18:17:37 +02:00
GameCult.Mesh.Quic.Native
Bind CultMesh authority identity to physical routes
2026-08-18 17:21:58 +02:00
GameCult.Networking
Merge origin/main into hands/variants-c2a-main (main-into-c2a)
2026-10-14 04:06:41 +02:00
GameCult.Networking.WebSockets
Recover authority-bound CultMesh and atomic generations
2026-08-26 19:01:24 +02:00
GameCult.Unity
Release prep: org.gamecult.cultlib 2.0.0 and org.gamecult.caching.unity 2.0.0 versions, changelogs, install docs
2026-10-22 15:44:39 +02:00
Directory.Build.props
Initial commit
2026-04-18 06:04:39 +01:00