CultLib/tests
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Filename Latest commit message Latest commit date
Meta Vens 7c4bc2bdc0 Make generated and reflective document members one rule
The generator and CultDocumentRegistry now discover members by the same
steps: most-derived declaration first, override chain collapsed to one
member, attributes read up the override chain, rejections in one order
with one text (GCC001 / InvalidOperationException).

- Accessors are named per document, so documents sharing a [CultName] or
  [CultIndex] base member no longer emit duplicate methods (CS0111).
- Duplicate [Key] slots are refused, including new-hidden fields and
  properties; a hidden persisted member with a different slot is refused.
- String [Key("x")] gets its own message instead of "has no [Key]".
- A persisted property whose set accessor is private, protected or init,
  or a readonly field, is refused instead of CS0272 in generated code.
- Overrides: MessagePack's DynamicObjectResolver reads the base
  declaration's [Key]/[IgnoreMember] (it throws "key is duplicated" for a
  re-keyed override and serializes an override marked [IgnoreMember]).
  An override that changes them is refused in both paths; an override
  that repeats or omits them is accepted and byte-pinned.
- Typed Serialize<T>/Deserialize<T> used static Options and skipped
  generated codecs and declared resolvers; deleted. CultNetDocumentBinding
  and CultMeshSnapshots route through the untyped path with their registry.

DocumentShapeSweepTests compiles each shape through the generator and
compares generated vs reflective schema id, catalog, name/index values
and payload against MessagePack's own bytes, or equal rejection text.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-13 22:00:16 +02:00
..
GameCult.Caching.ConsumerBuild Stop MessagePack's source generator flowing to consumers 2026-09-13 21:09:16 +02:00
GameCult.Caching.InteropPeer Pin CultNet publish-after-commit, add write-routed interop, update contract status 2026-09-13 17:58:00 +02:00
GameCult.Caching.Tests Make generated and reflective document members one rule 2026-09-13 22:00:16 +02:00
GameCult.Geometry.Tests Make generated and reflective document members one rule 2026-09-13 22:00:16 +02:00
GameCult.Mesh.Quic.Native.Tests Bind CultMesh authority identity to physical routes 2026-08-18 17:21:58 +02:00
GameCult.Mesh.Quic.Tests Recover authority-bound CultMesh and atomic generations 2026-08-26 19:01:24 +02:00
GameCult.Mesh.Tests Make generated and reflective document members one rule 2026-09-13 22:00:16 +02:00
GameCult.Networking.InteropPeer Add C# interop RUDP serve dial path 2026-06-17 11:22:17 +01:00
GameCult.Networking.Tests Make generated and reflective document members one rule 2026-09-13 22:00:16 +02:00
GameCult.Networking.WebSockets.Tests Add real browser CultMesh transport proof 2026-08-18 00:05:57 +02:00