CultLib/src
Repository files (latest commit first)
Filename Latest commit message Latest commit date
Meta Vens 9e481f59b7 C#: detect a dangling store link by its reparse-point attribute (Caching has no FileInfo.LinkTarget)
Commit 425531d8 does not build.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 20:49:43 +02:00
..
GameCult.Caching C#: detect a dangling store link by its reparse-point attribute (Caching has no FileInfo.LinkTarget) 2026-10-02 20:49:43 +02:00
GameCult.Caching.MessagePack C#: a dangling link is an I/O error on read; the directory refusal echoes a header only as store version digits; contract names Rust's real type 2026-10-02 20:49:12 +02:00
GameCult.Geometry Merge origin/main into hands/variants-c2a 2026-09-30 03:58:11 +02:00
GameCult.Logging JSON backing store, I/O fixes, Networking Security 2026-04-18 13:01:24 +01:00
GameCult.Logging.Unity JSON backing store, I/O fixes, Networking Security 2026-04-18 13:01:24 +01:00
GameCult.Mesh Mesh: a zero-byte store file is refused, not read as empty; the alias test is retargeted to one type per schema 2026-10-02 20:49:12 +02:00
GameCult.Mesh.Quic Document latest-only retention for newly attached QUIC peers 2026-09-23 18:17:37 +02:00
GameCult.Mesh.Quic.Native Bind CultMesh authority identity to physical routes 2026-08-18 17:21:58 +02:00
GameCult.Networking Merge CultCache R1 (f789c8d1) into C2a: one reader per runtime, R1's failure taxonomy 2026-10-02 19:41:35 +02:00
GameCult.Networking.WebSockets Recover authority-bound CultMesh and atomic generations 2026-08-26 19:01:24 +02:00
GameCult.Unity Studio README: grouping, create in group, drag to reference 2026-09-29 14:10:39 +02:00
Directory.Build.props Initial commit 2026-04-18 06:04:39 +01:00