CultLib/src
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Filename Latest commit message Latest commit date
Meta Vens 790385364c CultNet selection cut1 fix batch: R-A/B/C/D/E/F/G/H/J/M (C#)
Wires v1 into both C# servers (R-A): CultNetDatabaseServer registers
CultNetSnapshotRequestV1Message/CultNetDatabaseSubscribeV1Message
listeners and Server.cs's pre-verification allowlist gains them;
CultNetDatabaseSubscriptionServer's subscribe path is generalised to a
shared SubscriptionRequest so v0 (lowered) and v1 selections run the
same Subscribe/Watch/Reconcile core, with D6's rule wired in: a
hop-bearing selection runs the full reconcile diff on every change
instead of the single-row fast path. CultNetDatabase.CurrentAsOf gives
both servers a real snapshot watermark.

Fixes the confirmed parity and correctness defects from Soul's
whole-cut pass:
- R-B: cited/cites edges are anchored to the row the direction actually
  reports against (the citer under cites, the cited row under cited),
  not filtered by "From is on the page" regardless of direction; order
  is page-row order then (from, role, to) in code-point order.
- R-C: a new CultNetCodePointComparer replaces every StringComparer.Ordinal/
  string.CompareOrdinal in the row tiebreak, cursor position and edge
  order, so an astral key sorts the same way here as it does under
  Rust's UTF-8 byte comparison.
- R-D: CultCache renders a float/double's exact decimal expansion from
  its IEEE-754 bits via BigInteger (RenderExactFloat/RenderExactDouble),
  never .NET's shortest round-trip form, which rounded a tie the
  opposite way from Rust at some values. The now-dead ExpandScientificNotation
  is deleted.
- R-E: MatchesCitation compares a cites target through
  CultNetSchemaAliasMatching instead of an exact SchemaId string
  compare; ToEdge and ToRawRecord now emit the same wire schema id
  (WireSchemaId) for the same row, where ToEdge previously used the
  descriptor's own id and ToRawRecord the binding's override.
- R-F: CultNetSelectionEvaluator.Select validates first, unconditionally
  - the validate:false/true flag on SelectPage/CreateRawSnapshotResponse
  is gone, so no public evaluation path can skip the door. Mesh's
  EnsureV0Compatible runs the new CultNetSelectionValidation.ValidateShape
  (the declaration-independent half of the door) before its own v0
  transport refusals, so Keys=[]/[""] is refused there too.
- R-G: Evaluation.TotalMatched is the selection's whole matching count;
  SelectPage's Matched field now reports it instead of the page's row
  count. CreateRawSnapshotResponse and CreateShardSnapshotResponse
  (v0/shard full walks) call the new CultNetDocumentRegistry.SelectAll,
  which evaluates once via CultNetSelectionEvaluator.EvaluateAll and
  projects every matched row, instead of looping SelectPage per 200-row
  page and re-filtering/re-sorting the whole row set each time.
- R-H: the cursor digest is length-prefixed for every string and list
  (AppendString/AppendList) instead of delimiter-joined, closing the
  collision ["a|b"] == ["a","b"] and ["a,b"] == ["a","b"].
- R-J: any_of on a numeric alias compares TryGetIndexNumber's canonical
  rendering, not the string getter's culture-dependent ToString().
- R-M: WithBindingSchemaAlias is deleted; both servers' single-change
  fast path calls CultNetDocumentRegistry.ExpandSchemaBindingAliases
  instead, the one binding-alias reconciler. The duplicated v0/shard
  lower-and-page loop is gone with SelectAll above.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-09-22 09:39:04 +02:00
..
GameCult.Caching CultNet selection cut1 fix batch: R-A/B/C/D/E/F/G/H/J/M (C#) 2026-09-22 09:39:04 +02:00
GameCult.Caching.MessagePack Write an unset CultRecordRef as "" in every position 2026-09-14 21:34:23 +02:00
GameCult.Geometry Make CultMath normalize follow dxc and release 0.2.2 2026-09-14 18:04:04 +02:00
GameCult.Logging JSON backing store, I/O fixes, Networking Security 2026-04-18 13:01:24 +01:00
GameCult.Logging.Unity JSON backing store, I/O fixes, Networking Security 2026-04-18 13:01:24 +01:00
GameCult.Mesh CultNet selection cut1 fix batch: R-A/B/C/D/E/F/G/H/J/M (C#) 2026-09-22 09:39:04 +02:00
GameCult.Mesh.Quic Bind CultMesh authority identity to physical routes 2026-08-18 17:21:58 +02:00
GameCult.Mesh.Quic.Native Bind CultMesh authority identity to physical routes 2026-08-18 17:21:58 +02:00
GameCult.Networking CultNet selection cut1 fix batch: R-A/B/C/D/E/F/G/H/J/M (C#) 2026-09-22 09:39:04 +02:00
GameCult.Networking.WebSockets Recover authority-bound CultMesh and atomic generations 2026-08-26 19:01:24 +02:00
GameCult.Unity Track the new CHANGELOG.md.meta files (force-added like other tracked .meta) 2026-09-17 20:11:48 +02:00
Directory.Build.props Initial commit 2026-04-18 06:04:39 +01:00