CultLib/tests/GameCult.Mesh.Tests/CultMeshSingleFileElementIdTests.cs
Meta Vens 6a7d17bdda C2a fix: a flattened record is marked by the document it stores; every writer decides its header by content
A flattened variant's HoldsIds is read off the document re-resolved against the post-batch base, not carried from the
variant or from the document the flatten was planned against. The conditional commit onto a file decides by the same
rule as the unconditional commit (ids in the records the file will hold, ids only this cache minted excepted, a marked
file staying marked). The directory manifest's header choice moves beside FormatFor. Pins the three-batch flatten
probe on the commit and flush paths, the conditional commit, the last id leaving, an id-bearing override that is not
the last, and a failed CultMesh write giving its ids back.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-29 21:20:01 +02:00

135 lines
5.7 KiB
C#

using System;
using System.IO;
using System.Linq;
using FluentAssertions;
using GameCult.Caching;
using GameCult.Caching.MessagePack;
using MessagePack;
using NUnit.Framework;
#nullable enable
namespace GameCult.Mesh.Tests;
// C2a: a single-file document written or read through CultMesh is judged as a cache judges it: ids minted, a list that
// cannot hold ids refused, the header decided by what the file holds.
public sealed class CultMeshSingleFileElementIdTests
{
private const string HexA = "aaaaaaaaaaaa";
private static readonly CultRecordKey Key = new("publication");
private string _root = null!;
[SetUp]
public void SetUp()
{
_root = Path.Combine(Path.GetTempPath(), "cultmesh-single-file-ids", Guid.NewGuid().ToString("N"));
Directory.CreateDirectory(_root);
}
[TearDown]
public void TearDown()
{
if (Directory.Exists(_root)) Directory.Delete(_root, true);
}
private static CultMeshBodyPublicationDocument Publication(params CultMeshBodyDescriptor[] representations) => new()
{
BodyId = "aetheria:entities",
ProducerId = "aetheria",
SchemaId = "eve.entity_soa.v1",
Representations = representations
};
private static string HeaderOf(string path) =>
CultDocumentMessagePackSerialization.DeserializeSnapshot(File.ReadAllBytes(path)).FormatVersion;
private static CultMeshBodyDescriptor Descriptor(string id = "") => new() { Id = id, BodyId = "body" };
private string Path_(string name) => Path.Combine(_root, name);
[Test]
public void TypedWriteMintsTheElementIdsAndMarksTheFileThatHoldsThem()
{
var path = Path_("ids.cc");
var publication = Publication(Descriptor(), Descriptor());
CultMesh.WriteSingleFileDocument(path, Key, publication);
publication.Representations.Select(entry => entry.Id).Should().OnlyContain(id => id.Length == 12).And.OnlyHaveUniqueItems();
HeaderOf(path).Should().Be("cultcache.store.v3");
CultMesh.ReadSingleFileDocument<CultMeshBodyPublicationDocument>(path, Key).Representations.Select(entry => entry.Id)
.Should().Equal(publication.Representations.Select(entry => entry.Id));
}
[Test]
public void TypedWriteOfADocumentHoldingNoIdStaysV1AndAMarkedFileStaysMarked()
{
var path = Path_("none.cc");
CultMesh.WriteSingleFileDocument(path, Key, Publication());
HeaderOf(path).Should().Be("cultcache.store.v1");
CultMesh.WriteSingleFileDocument(path, Key, Publication(Descriptor()));
HeaderOf(path).Should().Be("cultcache.store.v3");
CultMesh.WriteSingleFileDocument(path, Key, Publication());
HeaderOf(path).Should().Be("cultcache.store.v3", "a file already marked on disk stays marked");
}
[Test]
public void TypedWriteRefusesADuplicateIdAndAnElementObjectTwiceAndLeavesTheFileAlone()
{
var path = Path_("refused.cc");
CultMesh.WriteSingleFileDocument(path, Key, Publication(Descriptor()));
var before = File.ReadAllBytes(path);
var duplicate = Publication(Descriptor(HexA), Descriptor(HexA));
var refusal = Assert.Throws<CultElementIdException>(() => CultMesh.WriteSingleFileDocument(path, Key, duplicate))!;
refusal.ElementId.Should().Be(HexA);
var once = Descriptor();
var twice = Publication(once, once);
Assert.Throws<CultElementIdException>(() => CultMesh.WriteSingleFileDocument(path, Key, twice))!.Message.Should().Contain("twice");
once.Id.Should().BeEmpty("a refusal mints nothing");
File.ReadAllBytes(path).Should().Equal(before);
}
[Test]
public void AFailedTypedWriteGivesTheMintedIdsBack()
{
var blocked = Path_("blocked.cc");
Directory.CreateDirectory(blocked);
var element = Descriptor();
Assert.That(() => CultMesh.WriteSingleFileDocument(blocked, Key, Publication(element)), Throws.Exception);
element.Id.Should().BeEmpty("a write that does not land gives its ids back");
}
[Test]
public void TypedReadRefusesWhatALoadRefusesAndMintsWhatALoadMints()
{
var path = Path_("disk.cc");
CultMesh.WriteSingleFileDocument(path, Key, Publication(Descriptor()));
var snapshot = CultDocumentMessagePackSerialization.DeserializeSnapshot(File.ReadAllBytes(path));
var duplicate = Publication(Descriptor(HexA), Descriptor(HexA));
snapshot.Records[0].Payload = MessagePackSerializer.Serialize(duplicate);
File.WriteAllBytes(path, CultDocumentMessagePackSerialization.SerializeSnapshot(snapshot));
var refusal = Assert.Throws<CultElementIdException>(() => CultMesh.ReadSingleFileDocument<CultMeshBodyPublicationDocument>(path, Key))!;
refusal.ElementId.Should().Be(HexA);
// A payload written before ids: two reads, and a cache load, agree on the ids minted.
snapshot.Records[0].Payload = MessagePackSerializer.Serialize(Publication(Descriptor(), Descriptor()));
File.WriteAllBytes(path, CultDocumentMessagePackSerialization.SerializeSnapshot(snapshot));
var first = CultMesh.ReadSingleFileDocument<CultMeshBodyPublicationDocument>(path, Key).Representations.Select(entry => entry.Id).ToArray();
first.Should().OnlyContain(id => id.Length == 12);
CultMesh.ReadSingleFileDocument<CultMeshBodyPublicationDocument>(path, Key).Representations.Select(entry => entry.Id).Should().Equal(first);
using var cache = CultCacheMessagePack.Create(path, new CultCacheOpenOptions
{
Registry = CultDocumentRegistry.ForTypes(new[] { typeof(CultMeshBodyPublicationDocument) }),
ReadOnly = true
});
cache.Get<CultMeshBodyPublicationDocument>(Key)!.Representations.Select(entry => entry.Id).Should().Equal(first);
}
}