CultLib/scripts
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Release CultLib Unity 1.0.57 with deterministic plugin assemblies
Bumps org.gamecult.cultlib to 1.0.57 and rebuilds its managed plugins from
main, so the Unity package carries the store-routing CultCache (one home
store per type, AddBackingStore(CacheBackingStore, Type[]), atomic commit)
instead of the Sep 3 assemblies. Install docs point at the new tag.

The build script now publishes without Source Link or the source revision,
with CI path mapping and cleared Release intermediates. The previous DLLs
named the commit and the worktree they were built in, so committed plugins
could never match a fresh build of the commit that holds them.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-14 15:18:42 +02:00
..
build-quic-native.ps1 Recover authority-bound CultMesh and atomic generations 2026-08-26 19:01:24 +02:00
build-unity-package.ps1 Release CultLib Unity 1.0.57 with deterministic plugin assemblies 2026-09-14 15:18:42 +02:00
measure-reactive-document-performance.mjs Measure reactive performance across runtimes 2026-08-18 03:08:01 +02:00
measure-reactive-document-performance.ps1 Split the Python runtime into cultcache-py, cultnet-py, cultmesh-py 2026-09-10 13:10:47 +02:00
pack-nuget.ps1 Delete the CultCache MessagePack source generator 2026-09-13 23:38:08 +02:00
run-typescript-workspaces.mjs Add real browser CultMesh transport proof 2026-08-18 00:05:57 +02:00
test-typescript-package-closure.mjs Let the verse catalog schema say what the reference emits 2026-09-10 13:55:46 +02:00
verify-eve-browser-network.mjs Let the browser sample read the provider's advertisement 2026-09-10 13:55:46 +02:00
verify-eve-getting-started.ps1 Ship authenticated remote transports in Unity package 2026-08-18 20:23:27 +02:00
verify-eve-two-runtime-sample.ps1 Retain native clients across provider routes 2026-08-18 03:34:59 +02:00
verify-reactive-document-scaling.ps1 Split the Python runtime into cultcache-py, cultnet-py, cultmesh-py 2026-09-10 13:10:47 +02:00