CultLib/src
Repository files (latest commit first)
Filename Latest commit message Latest commit date
Meta Vens b8dbcfe40c GameCult.Networking: RUDP socket transports drop and count strays
A malformed frame, a foreign connection id or a packet the session refuses
threw out of TryReceiveOnce. They are now counted in Stats.PacketsDropped and
the read reports progress. The client-side transport checks the connection
id before it claims the peer endpoint; the server listener drops refused
packets instead of throwing.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-09-29 17:51:32 +02:00
..
GameCult.Caching Make group node id escaping injective 2026-09-29 14:03:58 +02:00
GameCult.Caching.MessagePack Variants C1: the held index tells the truth; a merge is judged on what the file will hold 2026-09-29 09:20:47 +02:00
GameCult.Geometry fix: reject non-finite isoValue and origin in Extract 2026-09-25 20:31:44 +02:00
GameCult.Logging JSON backing store, I/O fixes, Networking Security 2026-04-18 13:01:24 +01:00
GameCult.Logging.Unity JSON backing store, I/O fixes, Networking Security 2026-04-18 13:01:24 +01:00
GameCult.Mesh Merge remote-tracking branch 'origin/main' into hands/variants-c1 2026-09-29 06:48:32 +02:00
GameCult.Mesh.Quic Document latest-only retention for newly attached QUIC peers 2026-09-23 18:17:37 +02:00
GameCult.Mesh.Quic.Native Bind CultMesh authority identity to physical routes 2026-08-18 17:21:58 +02:00
GameCult.Networking GameCult.Networking: RUDP socket transports drop and count strays 2026-09-29 17:51:32 +02:00
GameCult.Networking.WebSockets Recover authority-bound CultMesh and atomic generations 2026-08-26 19:01:24 +02:00
GameCult.Unity Studio README: grouping, create in group, drag to reference 2026-09-29 14:10:39 +02:00
Directory.Build.props Initial commit 2026-04-18 06:04:39 +01:00