Meta Vens
b8dbcfe40c
GameCult.Networking: RUDP socket transports drop and count strays
...
A malformed frame, a foreign connection id or a packet the session refuses
threw out of TryReceiveOnce. They are now counted in Stats.PacketsDropped and
the read reports progress. The client-side transport checks the connection
id before it claims the peer endpoint; the server listener drops refused
packets instead of throwing.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-09-29 17:51:32 +02:00
..
GameCult.Caching
Make group node id escaping injective
2026-09-29 14:03:58 +02:00
GameCult.Caching.MessagePack
Variants C1: the held index tells the truth; a merge is judged on what the file will hold
2026-09-29 09:20:47 +02:00
GameCult.Geometry
fix: reject non-finite isoValue and origin in Extract
2026-09-25 20:31:44 +02:00
GameCult.Logging
JSON backing store, I/O fixes, Networking Security
2026-04-18 13:01:24 +01:00
GameCult.Logging.Unity
JSON backing store, I/O fixes, Networking Security
2026-04-18 13:01:24 +01:00
GameCult.Mesh
Merge remote-tracking branch 'origin/main' into hands/variants-c1
2026-09-29 06:48:32 +02:00
GameCult.Mesh.Quic
Document latest-only retention for newly attached QUIC peers
2026-09-23 18:17:37 +02:00
GameCult.Mesh.Quic.Native
Bind CultMesh authority identity to physical routes
2026-08-18 17:21:58 +02:00
GameCult.Networking
GameCult.Networking: RUDP socket transports drop and count strays
2026-09-29 17:51:32 +02:00
GameCult.Networking.WebSockets
Recover authority-bound CultMesh and atomic generations
2026-08-26 19:01:24 +02:00
GameCult.Unity
Studio README: grouping, create in group, drag to reference
2026-09-29 14:10:39 +02:00
Directory.Build.props
Initial commit
2026-04-18 06:04:39 +01:00