CultLib/src
Repository files (latest commit first)
Filename Latest commit message Latest commit date
Meta Vens 8b47a2e8d9 Caching: PersistedSchemaId and MarkWritten are internal for 2.0; Mesh single-file write guard in the CHANGELOG
C2a's StoredVersion owns the same identity and deletes both. No consumer outside CultLib uses them,
so they do not ship public in 2.0.0 and C2a's release is not a major.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-22 15:57:01 +02:00
..
GameCult.Caching Caching: PersistedSchemaId and MarkWritten are internal for 2.0; Mesh single-file write guard in the CHANGELOG 2026-10-22 15:57:01 +02:00
GameCult.Caching.MessagePack CultCache: every backing store marks the records it rewrites, through a protected CacheBackingStore.MarkWritten 2026-10-21 21:41:53 +02:00
GameCult.Geometry Geometry: name the cache formatter on each CultRecordRef member 2026-09-30 02:25:27 +02:00
GameCult.Logging JSON backing store, I/O fixes, Networking Security 2026-04-18 13:01:24 +01:00
GameCult.Logging.Unity JSON backing store, I/O fixes, Networking Security 2026-04-18 13:01:24 +01:00
GameCult.Mesh CultMesh single-file write reads what it replaces: refuses a newer-format, unreadable or larger store 2026-10-22 15:55:42 +02:00
GameCult.Mesh.Quic Document latest-only retention for newly attached QUIC peers 2026-09-23 18:17:37 +02:00
GameCult.Mesh.Quic.Native Bind CultMesh authority identity to physical routes 2026-08-18 17:21:58 +02:00
GameCult.Networking C#: an unsendable goodbye names the failure by a fixed code 2026-09-30 23:04:40 +02:00
GameCult.Networking.WebSockets Recover authority-bound CultMesh and atomic generations 2026-08-26 19:01:24 +02:00
GameCult.Unity Release prep: org.gamecult.cultlib 2.0.0 and org.gamecult.caching.unity 2.0.0 versions, changelogs, install docs 2026-10-22 15:44:39 +02:00
Directory.Build.props Initial commit 2026-04-18 06:04:39 +01:00