| Filename | Latest commit message | Latest commit date |
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math.fbm(p, octaves, lacunarity, gain) and math.fbm(p) (four octaves, lacunarity 2, gain 0.5); cultmath_fbm in the shaders, the GLSL regenerated by GlslLowering, a golden-fixture family appended, FbmTests for the rules. Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com> |
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| .. | ||
| CultMath | ||
| CultMath.meta | ||