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2026-09-30 02:30:30 +02:00 |
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GameCult.Caching.ConsumerBuild
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Delete the CultCache MessagePack source generator
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2026-09-13 23:38:08 +02:00 |
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GameCult.Caching.InteropPeer
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Interop: an element id crosses C#, TypeScript, Python and Rust
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2026-09-29 15:03:09 +02:00 |
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GameCult.Caching.Tests
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Caching tests: register the shared valid store's record type
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2026-09-30 02:30:30 +02:00 |
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GameCult.Geometry.Tests
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Add canonical System.Text.Json converters for every CultMath value type
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2026-09-29 16:57:31 +02:00 |
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GameCult.Mesh.Quic.Native.Tests
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Extend the Cut 5 interop lane: a late C# native connector gets the TS retained frame
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2026-09-23 18:32:39 +02:00 |
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GameCult.Mesh.Quic.Tests
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Fix a flaky disconnect wait in the reliable-ordered retention test
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2026-09-23 18:20:36 +02:00 |
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GameCult.Mesh.Tests
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Mesh tests: raw and typed writes share one readability vector test
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2026-09-30 02:05:56 +02:00 |
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GameCult.Networking.InteropPeer
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Wait for a client before quic-realtime-serve broadcasts
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2026-09-23 14:38:51 +02:00 |
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GameCult.Networking.Tests
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Merge RUDP stray-packet hardening across all four runtimes
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2026-09-29 22:05:30 +02:00 |
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GameCult.Networking.WebSockets.Tests
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Add real browser CultMesh transport proof
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2026-08-18 00:05:57 +02:00 |
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vectors
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Store readability: one reader decides open, flush, commit and CultMesh writes
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2026-09-30 01:59:28 +02:00 |